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BAE Systems OneArc USA, Inc

Defense synthetic environments for battlespace training

Junior Content QA Analyst - Military training simulation

Manual & Functional QAConfirmed live in the last 24 hours
Full-timePrague, CzechiaNo salary listed

About the Job

Requirements

  • Good working proficiency in written and spoken English.
  • A minimum of a high school diploma.
  • Ability to spot inconsistencies in asset naming conventions, tagging metadata, and defect reproduction documentation.
  • Ability to read, interpret, or write basic script syntax and use developer tools or logs to investigate issues.
  • Ability to manage multiple smaller tickets while maintaining clear notes and bug reports.
  • Ability to ask questions, escalate blockers, and communicate with developers and teammates.
  • Ability to investigate the causes of glitches rather than only report failures.

Responsibilities

  • Inspect and validate 3D combat vehicles, weapon systems, aircraft, ammunition, and mechanical interactions inside simulation engines.
  • Use in-engine developer consoles, execute basic scripting commands, and inspect log files to investigate unexpected behavior.
  • Own and manage multiple QA tickets, document defects, and provide clear reproduction steps.
  • Help ensure simulation assets are accurate and function as intended.

Desired Qualifications

  • Genuine curiosity about combat vehicles, aircraft, firearms, ammunition, or machinery mechanics.
  • Experience playing, editing missions in, or modding military simulation games such as Arma, VBS, Squad, or DCS.
  • Basic exposure to a commercial or proprietary 3D engine, such as Bohemia platforms, Unreal Engine, or Unity.
  • Prior experience in quality assurance, game testing, or using issue-tracking tools such as Jira.
  • Familiarity with basic scripting or programming concepts in any language.

About the Company

BAE Systems OneArc USA, Inc

Defense synthetic environments for battlespace training

What they do: BAE Systems OneArc USA, Inc. develops synthetic training environments and battle-space simulations for defense, serving the U.S. and NATO governments and allied militaries with ready-made products and solutions. How their product works: They combine synthetic environments, geospatial data, interoperability, data analytics, and AI to simulate modern threats across land, air, sea, space, and cyber, enabling rapid development and scalable training that can be used across multiple services and nations. How they differ from competitors: They bring more than 30 years of experience in military simulation, have helped set NATO interoperability standards, and have built trust with more than 60 nations, offering established, field-tested systems that emphasize interoperability and quick deployment. What their goal is: to provide decision advantage and mission success by delivering effective, scalable training and simulation capabilities to militaries worldwide.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
Not listed
Founded
Not listed

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