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Ubisoft

Global video game developer and publisher

Technical Art Director - Unreal

Game EngineeringConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listed

About the Job

Requirements

  • Experience in technical direction within technical art or graphics programming in the video game industry
  • Experience managing, mentoring, or coordinating technical teams
  • Advanced knowledge of Unreal and deep understanding of rendering systems and graphics architecture
  • Knowledge of constraints related to performance, memory, rendering pipelines, and graphics optimization
  • Experience with digital art tools and 3D software such as Maya, 3ds Max, and Substance Painter or similar tools
  • Understanding of programming or scripting languages such as C++, Python, or C#
  • Ability to clearly communicate technical concepts to a variety of partners
  • Collaborative, structured, and solution-oriented approach

Responsibilities

  • Collaborate with leadership teams to define the technical vision and evaluate the feasibility of graphical features
  • Supervise and support a team of three Technical Artists and one Principal Technical Artist
  • Develop and maintain technical solutions in Unreal to support visual goals and production needs
  • Evaluate constraints related to rendering, memory, performance, and graphics systems in order to recommend appropriate solutions
  • Design, improve, or integrate tools and workflows to support artistic and technical production pipelines
  • Support creative and programming teams in solving complex technical challenges
  • Define and maintain technical standards, best practices, and reference documentation
  • Prepare technical reviews and recommend improvements to graphics production processes
  • Monitor relevant technological advancements and share learnings with teams
  • Contribute to recruiting, mentoring, and developing technical art talent

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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