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Riot Games

Online multiplayer game developer and publisher

Manager – Anti-Cheat Engineering - Multiple Teams

Engineering LeadershipUpdated on Nov 13
Full-timeNo salary listedIn-person

About the Job

Requirements

  • A minimum of 4 years of industry experience.
  • Familiarity or experience with Android and/or iOS platform security models.
  • Deep technical understanding of Android and/or iOS mobile platforms.
  • Experience building and deploying mobile native C/C++ software development kits and/or frameworks.

Responsibilities

  • Manage, identify, recruit, interview, and hire engineers to help the team scale effectively.
  • Set direction and drive high-impact anti-cheat capabilities from ambiguity through production to prevent cheating in mobile and console environments.
  • Lead the team in rapidly translating emerging threats into resilient detections and preventative countermeasures that can be safely deployed at scale.
  • Balance immediate threat response with proactive technical investments that anticipate adversaries’ next moves or eliminate common abuse vectors entirely.
  • Partner with game teams across genres to understand their specific security needs and help shape the security landscape.
  • Promote secure coding standards and design that reduce vectors for cheating.
  • Keep up to date with the state of cheats and cheating techniques across mobile titles.
  • Support game teams directly in understanding cheating ecosystems and integrating Anti-Cheat.

Desired Qualifications

  • Experience with Android and/or iOS build tools, including Android SDK/NDK, Xcode, and LLVM.
  • Familiarity with Android and iOS executable formats, reverse engineering, or binary exploitation.
  • Experience with mobile reverse engineering tools such as Frida, IDA Pro, and Radare2.
  • Experience with Gen9 console development, including Xbox Series X|S and/or PlayStation 5.
  • Experience with macOS platform and security features.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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