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ByteDance

Builds content apps, business software and AI

Software Engineer - Cloud Native Observability Management Platform, Data Infrastructure

Backend EngineeringConfirmed live in the last 24 hours
Full-timeSingaporeNo salary listedIn-person

About the Job

Requirements

  • At least 5 years of software engineering experience in large-scale production environments.
  • Bachelor's degree in Computer Science or a related field.
  • Proficiency in Go or Java, with experience in microservice frameworks such as Gin, Kitex, or Spring.
  • In-depth understanding of observability and familiarity with at least one tool such as Prometheus, Grafana, ELK Stack, or Jaeger.
  • Skill in server-side multithreading and high concurrency, with good coding practices including clean code and unit testing.

Responsibilities

  • Deliver and optimize user-oriented operations products and SRE-oriented operations and maintenance products for the cloud-native time-series database.
  • Develop a cloud-native intelligent management platform for the observability time-series engine, covering cluster lifecycle functions including creation, configuration, high availability, disaster recovery, backup, and audit.
  • Build and optimize automated testing frameworks for functional, performance, and stability testing to support observability business.
  • Drive quality engineering and stability construction for observability services.

Desired Qualifications

  • Experience with large-scale data.
  • Familiarity with MySQL or PostgreSQL, and knowledge of relational database principles or operations and maintenance experience.
  • Practical experience with Kubernetes, YARN, or Mesos, including source-code knowledge, or with distributed consistency protocols such as Raft or Paxos.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

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