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Odyssey

Generates interactive 3D worlds from 2D images

Member of Technical Staff - Infrastructure Engineer

Platform EngineeringUpdated on Nov 10
Full-time$132k - $411k /yr

About the Job

Requirements

  • Strong programming skills in Python, Go, or a similar language, and a solid understanding of software engineering best practices.
  • Hands-on experience with containerization, such as Docker; container orchestration, such as Kubernetes; and Infrastructure as Code, such as Terraform.
  • Experience building and managing large-scale distributed systems with GPU computational workloads, such as compute platforms, data pipelines, or high-availability services.
  • Experience designing infrastructure for machine-learning workloads where performance, parallelism, and data movement are critical.

Responsibilities

  • Develop and operate the low-latency model inference platform, ensuring high availability, scalability, and efficient resource utilization for Odyssey’s world models.
  • Engineer and scale core data-processing infrastructure, such as Flyte and Ray with Kubernetes, to handle petabyte-scale datasets.
  • Design, build, and maintain large-scale, GPU-based training clusters for deep learning, focusing on usability, high throughput, and reliability.
  • Automate infrastructure provisioning, configuration, monitoring, and alerting using Infrastructure as Code principles.
  • Drive performance tuning, cost optimization, and reliability improvements across the entire stack.
  • Collaborate closely with researchers and product developers to understand their requirements, optimize their workflows, and improve platform usability.

About the Company

Odyssey

Generates interactive 3D worlds from 2D images

Odyssey builds artificial intelligence tools for creating and controlling 3D worlds. Its main product, Explorer, is a generative world model that turns a single 2D image into a complete, interactive 3D environment within minutes. The company uses a proprietary 360-degree, backpack-mounted camera to capture real-world data, which informs and fuels its AI models. This approach lets content creators in film and gaming generate high-quality, dynamic virtual environments that they can direct and edit. Odyssey differentiates itself by integrating real-world data capture with a world-model AI to streamline the production pipeline, instead of relying on traditional 3D modeling or manual scene creation. The company aims to empower creators to quickly produce immersive, controllable 3D worlds for storytelling and interactive media, typically through a licensing or subscription-based platform.

Company size
51-200
Company stage
Late Stage VC
Total funding
$337M
Headquarters
Palo Alto, CA
Founded
2023

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