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Torpor Games GmbH

IT/Tools Programmer

Full-TimeUpdated on 10/23/2026
€60k - €65k/yr+ Performance-based bonus
Mid
Berlin, Germany
HybridHybrid: 3 days in the Berlin office and 2 days remotely; relocation support is unavailable.
Software EngineeringFull-Stack Engineering

About the job

Requirements
  • At least 3 years of professional programming experience, with a track record of building and maintaining tools that others depend on daily.
  • Full-stack capability across C#, Node.js/TypeScript, and SQL, with particular strength on the web and backend side.
  • Hands-on cloud and DevOps experience on Azure, AWS, or GCP, including provisioning, deploying, monitoring, and maintaining virtual machines, web apps, databases, and environments with cost-aware resource management and independent execution.
  • Experience with CI/CD pipelines, build automation, and containerization; GitHub Actions and Docker are preferred within this requirement.
  • IT and infrastructure administration across identity, devices, and networking, including managing permissions across cloud resources, GitHub organizations, and platform partner portals; provisioning and onboarding laptops through an MDM solution; and handling office network setup, VPN, and connectivity troubleshooting.
  • Ability to identify team workflow problems, propose tooling solutions, and take rough prototypes to a maintained, production-quality state.
  • Strong security practices and working understanding of credential handling, secrets management, endpoint hardening, access reviews, phishing, and social engineering, with the ability to address security gaps proactively.
  • Working knowledge of GDPR and regulatory obligations around employee and player data, including retention, processing agreements, and breach response.
Responsibilities
  • Own the ongoing development and maintenance of internal tooling, including the narrative content management system and internal launcher.
  • Take tools and prototypes started by others through to maintained, reliable systems, and drive their improvement over time.
  • Identify friction and gaps in team workflows, propose tooling to address them, and implement agreed solutions.
  • Maintain the backend infrastructure the tools depend on, including Azure virtual machines, web apps, databases, staging and production environments, and the analytics pipeline.
  • Administer identity, access, and permissions across Entra, GitHub, cloud resources, and platform partner accounts.
  • Handle IT operations, including laptop procurement and setup, Intune enrollment, onboarding and offboarding, office network and VPN, and day-to-day support for colleagues across disciplines and technical backgrounds.
  • Own the studio's security posture in practice by enforcing access hygiene, managing secrets and credentials, hardening endpoints and cloud resources, and ensuring data handling complies with GDPR.
  • Implement and maintain release and build automation, following architectural direction set with the CTO and Lead Programmer.
  • Document tooling and infrastructure so that knowledge is not concentrated with one person.
  • Spend approximately 30% of the role on IT operations and 70% on tooling and infrastructure development.
Desired Qualifications
  • Experience with Unity and C# editor tooling.
  • Experience with Firebase, BigQuery, or comparable analytics infrastructure.
  • Experience with build automation for game projects, including Unity Cloud Build or equivalent.
  • Experience with Kubernetes or comparable orchestration.
  • Experience with desktop application frameworks such as Tauri or Electron, and with React.
  • Experience administering PostgreSQL, including backup, migration, and recovery.
  • Prior experience in games or another environment with content pipelines and non-technical end users.
  • Familiarity with vendor and license management, or IT policy in a small organization.

About the company

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