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SEGA

US publisher and developer of games

Senior UI/UX Designer

Product DesignUpdated on Nov 12
Full-timeLondon, UKNo salary listed

About the Job

Requirements

  • Professional UI/UX design experience in software or games, including features shipped from concept to release.
  • A portfolio demonstrating the design process and polished final work.
  • A strong grasp of user experience principles, including accessibility design.
  • Ability to design clear, intuitive interfaces for complex data systems.
  • Strong visual design skills and ability to produce polished user interfaces.
  • Experience creating user flows, wireframes, prototypes, and detailed design specifications.
  • Experience building, maintaining, or contributing to a design system.
  • Expert use of Figma and familiarity with collaboration tools such as Miro.
  • Experience with user research, usability testing, and data to inform and validate design decisions.
  • Understanding of technical constraints and experience working closely with engineers through implementation.
  • Ability to present and explain design decisions clearly to stakeholders across disciplines.
  • A collaborative approach and experience supporting or mentoring other designers.

Responsibilities

  • Collaborate with Game Design and Creative Leads to shape features for future versions of Football Manager.
  • Own end-to-end UI/UX for features, from early concepts and wireframes through high-fidelity designs and full specifications.
  • Turn complex gameplay systems and detailed information into clear, intuitive, and enjoyable interfaces.
  • Champion user-centred design and work with User Research and Business Intelligence to inform decisions and validate them through testing and data.
  • Design for accessibility across platforms and input methods, including mouse and keyboard, controller, and touch.
  • Contribute to and evolve the UI design system by producing high-quality components and assets and ensuring consistent use.
  • Work with engineers to prototype, implement, and polish designs in Unity, ensuring the final result matches design intent.
  • Partner with Production to scope and estimate work, and update producers and management on progress, risks, and trade-offs.
  • Present and explain design decisions to other disciplines, advocating for the player.
  • Raise the quality bar across the team through design critiques, feedback, and sharing best practice.
  • Informally mentor and support junior members of the UI/UX team.
  • Stay current with developments in UI/UX practice and tools and bring useful ideas to the team.

Desired Qualifications

  • Experience with Unity.
  • Animation or motion design skills, such as After Effects or Principle.
  • Basic knowledge of HTML/CSS or similar.
  • Experience with Adobe Suite, including Illustrator and Photoshop.
  • Interest in Football Manager and football.

About the Company

SEGA

US publisher and developer of games

SEGA of America markets, publishes and develops video games for major platforms, including Xbox, PlayStation, Nintendo, PC and wireless devices. Games come from SEGA’s internal studios and partner studios, and are distributed to retailers and digital storefronts so players can access them on consoles, PCs or mobile devices. As the US arm of SEGA Sammy, the company leverages a global catalog and publishing network to bring titles to Western audiences. Its goal is to grow SEGA’s presence in North America by expanding its library of games and ensuring availability across the major gaming platforms.

Company size
501-1,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Tokyo, Japan
Founded
1940

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