S

SEGA

UI/UX Designer

Product DesignUpdated on Nov 12
Full-timeLondon, UKNo salary listed

About the Job

Requirements

  • Professional UI/UX design experience in software or games.
  • A portfolio that shows the design process as well as polished final work.
  • A good understanding of user experience principles, including designing for accessibility.
  • Experience designing clear, intuitive interfaces for complex or data-rich products.
  • A strong visual design eye and the ability to produce high-quality, polished user interfaces.
  • Experience creating user flows, wireframes, prototypes, and design specifications.
  • Experience working with a design system.
  • Confident use of Figma and familiarity with collaboration tools such as Miro.
  • An understanding of how user research, usability testing, and data inform design decisions.
  • Experience working with engineers to bring designs through to implementation.
  • Clear written and verbal communication and the ability to present and explain design decisions.
  • A collaborative approach and willingness to give and receive feedback.

Responsibilities

  • Collaborate with Games Design and senior UI/UX designers to shape new features for future versions of Football Manager.
  • Design features from early concepts and wireframes through to high-fidelity designs and specifications, with support from senior team members.
  • Tackle complex gameplay systems, turning detailed information into clear, intuitive, and enjoyable interfaces.
  • Apply user-centred design, using insights from User Research and Business Intelligence to inform decisions and test work.
  • Design for accessibility across platforms and input methods, including mouse and keyboard, controller, and touch.
  • Use and contribute to the UI design system by producing high-quality components and assets.
  • Work with engineers to prototype, implement, and polish designs in Unity, ensuring the final result matches the design intent.
  • Provide estimates for work and keep producers updated on progress.
  • Present and explain design decisions clearly to any discipline, advocating for the player.
  • Take part in design critiques, giving and receiving feedback and sharing best practice.
  • Stay current with developments in UI/UX practice and tools, and bring useful ideas back to the team.

Desired Qualifications

  • Experience with Unity.
  • Animation or motion design skills, such as After Effects or Rive.
  • Basic knowledge of HTML/CSS or similar.
  • Experience with Adobe Illustrator and Photoshop.
  • An interest in Football Manager or football.

About the Company

Company size
501-1,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Tokyo, Japan
Founded
1940

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