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Darwin

AI-powered interactive video platform for participation

Member of Technical Staff

Software EngineeringConfirmed live in the last 24 hours
Full-timePalo Alto, CA, USA$100k - $500k /yrIn-person

About the Job

Requirements

  • Have built and shipped production software and taken responsibility for its performance.
  • Bring depth in search, distributed systems, data infrastructure, applied AI, or product engineering.
  • Be able to take an ambiguous problem, make sound technical decisions, and deliver a working solution.
  • Care about product details and be able to explain complex system behavior clearly.
  • Be comfortable investigating failures across models, services, and interfaces.
  • Work independently, communicate directly, and revise approaches when evidence changes.

Responsibilities

  • Own meaningful parts of Darwin from initial design through production.
  • Work closely with the founders to turn difficult technical problems into products people use, measure where they succeed or fail, and improve them.
  • Build systems that index agent capabilities and match them to tasks, constraints, and user intent.
  • Develop sandboxed tests, benchmarks, and outcome measurements that establish what agents can actually do.
  • Build dependable agent interactions, including authentication, permissions, state management, retries, and recovery.
  • Make discovery and execution understandable and useful across Navigator, APIs, SDKs, and MCP.
  • Improve search quality, task completion, latency, and cost using evidence from real usage.

Desired Qualifications

  • Experience with retrieval, ranking, agent evaluations, or agent protocols is valuable.

About the Company

Darwin

AI-powered interactive video platform for participation

Darwin builds Wayve, a platform that lets creators make AI-powered interactive video where viewers can participate in the scene, swap characters or objects, or steer the story. It uses element-based visual foundation models to transform any video into an interactive experience, with an editor to create experiences published on Wayve or shared on social media. Each interaction outputs a unique, shareable video, enabling audiences to become creators and driving viral growth. The product targets media, advertising, and education by enabling audience-controlled outcomes, personalized campaigns, and real-time adaptive lessons. Unlike traditional video tools, it focuses on interactive, audience-driven storytelling and scalable UGC-driven output, standing out through its AI-driven interactivity and shareable results across platforms.

Company size
1-10
Company stage
Not listed
Total funding
Not listed
Headquarters
Palo Alto, CA
Founded
2024

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