Full-Time

Lead Narrative Producer

Deadline 10/31/26
CD PROJEKT RED

CD PROJEKT RED

1,001-5,000 employees

Develops RPGs and distributes DRM-free games

Compensation Overview

$143k - $218.5k/yr

+ Long-term incentive program + Stock purchase option

Boston, MA, USA

Hybrid

In-office work in a hybrid or full-time capacity is required.

Category
Project & Program Management (1)
Required Skills
Agile
JIRA
Confluence
DevOps

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Requirements
  • 10+ years of experience as a Producer in game development, including leading successful projects and managing producers.
  • Experience developing and shipping AAA narrative role-playing game titles and managing large-scale projects.
  • Experience producing narrative content end to end, from story and quest design through cinematics and animation.
  • Experience with motion capture, performance capture, and voice-over production.
  • Ability to collaborate effectively across teams involved in the game development lifecycle.
  • Experience leading cross-functional teams in an Agile environment, with a focus on team empowerment and self-organization.
  • Experience building and growing teams.
  • Thorough understanding of technical limitations and pipelines in game development, including test-driven development, continuous integration, and DevOps.
  • Deep knowledge of Jira and Confluence.
  • Proficiency using project management tools to streamline production processes.
  • Proactive problem-solving skills.
Responsibilities
  • Work closely with the Executive Producer to lead the development and growth of the production team.
  • Drive narrative production, including story, quest, motion capture, performance capture, and voice-over recording.
  • Cooperate with leadership and cross-functional development teams to ensure alignment with vision and goals.
  • Form and nurture cohesive, high-performing teams that are empowered to self-organize and achieve results.
  • Oversee and enhance production processes, including project planning, scoping, scheduling, roadmaps, and requirements gathering.
  • Identify and address bottlenecks and queues while fostering incremental delivery with frequent integration.
  • Ensure that vision and goals are clearly defined, transparent, and understood at all organizational levels.
  • Advocate for actionable improvements and challenge the status quo.
  • Visualize and prioritize work, remove obstacles, and encourage teams to own and solve their challenges.
  • Lead team growth in size and quality through coaching and mentoring, fostering continuous learning and development.

CD Projekt S.A. is a video game company that develops, publishes, and distributes games. It focuses on two major intellectual properties, The Witcher and Cyberpunk, and also runs GOG.com, a digital storefront for DRM-free games. How its products work: The Witcher and Cyberpunk are expansive, narrative-driven RPGs released for multiple platforms; CD Projekt Red develops these titles, while GOG.com sells games online with a 30% revenue share. How it differs from competitors: It has a strong emphasis on localized content (for example, Polish localization) and a DRM-free distribution model through GOG.com, along with a dual-franchise strategy that anchors its portfolio. What the company aims to achieve: to build and sustain globally popular RPG franchises and offer a consumer-friendly digital store, growing both its game business and its distribution platform.

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

Warsaw, Poland

Founded

2002

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Simplify Jobs

Simplify's Take

What believers are saying

  • 2025 revenue reached PLN867 million and net profit hit PLN595 million.
  • Cash and deposits exceeded PLN1.3 billion, funding aggressive 2026-2027 development.
  • Zero Latency VR expands Cyberpunk 2077 licensing into global location-based entertainment.

What critics are saying

  • The Witcher 4 will not launch before 2027, leaving 2026 thin on tentpole releases.
  • Songs of the Past slipped from 2026 to 2027, signaling production slippage.
  • Cyberpunk dependence remains dangerous if sequel development stumbles after 2027.

What makes CD PROJEKT RED unique

  • The Witcher 4 has 513 developers and first-party Unreal Engine 5 production.
  • Cyberpunk 2077 still drives revenue through Game Pass, PS5 Pro updates, and licensing.
  • 2025 profits stayed strong after GOG’s sale, leaving CD Projekt purely IP-focused.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Mental Health Support

Paid Vacation

Paid Sick Leave

Paid Holidays

Flexible Work Hours

Hybrid Work Options

Stock Options

401(k) Company Match

Professional Development Budget

Training Programs

Childcare Support

Gym Membership

Wellness Program

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

0%
Yahoo Finance
Mar 30th, 2026
CD Projekt Red partners with Zero Latency VR to bring Cyberpunk 2077 to life in immersive experience

Zero Latency VR has partnered with CD PROJEKT RED to bring Cyberpunk 2077 into a location-based VR experience across its global network of venues. The collaboration will transform Night City into a warehouse-scale, free-roam VR adventure allowing players to physically move together through a shared space. The experience will be a self-contained adventure inspired by Cyberpunk 2077's world, rather than a direct translation of the video game. It will leverage Zero Latency's untethered technology, including wireless headsets and full-body movement capabilities, across its network of over 150 venues in 30 countries. CD PROJEKT RED's Cyberpunk 2077, launched in 2020, is an open-world action RPG that has earned acclaim for its storytelling and immersive world. Additional details and launch dates will be announced later.

Yahoo Finance
Mar 21st, 2026
CD Projekt hits record $158M profit with 60% margin, eyes higher dev spending in 2026

CD Projekt SA reported revenue of PLN867 million for 2025, a 9% year-on-year increase, driven by a 12% rise in Cyberpunk franchise sales. Operating profit exceeded PLN470 million, up nearly 30%, whilst net profit from continuing operations reached PLN521 million, marking 2025 as the company's second-best year with net profitability above 60%. The Witcher trilogy surpassed 85 million copies sold, with The Witcher 3 alone reaching 60 million. Cyberpunk 2077 launched on Nintendo Switch 2 and Mac devices. The company held cash reserves of PLN1.325 billion at year-end. However, CD Projekt sold its GOG digital distribution segment and reported higher selling expenses due to platform expansion costs. Development expenditures are expected to increase in 2026 as the company expands its team ahead of The Witcher 4's launch.