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Supercell

Mobile game developer with freemium microtransactions

Founding UI/UX Artist - Unannounced Game

Product DesignConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listed

About the Job

Requirements

  • At least 5 years of experience shipping UI/UX design for apps or games.
  • A portfolio showcasing end-to-end UI/UX work on game projects, including examples of UI and UX flows.
  • Ability to translate game design requirements into intuitive and visually compelling UI solutions.
  • Experience collaborating closely with engineers, game designers, and artists.
  • A range of 2D art skills, including UI elements, illustrations, and animations.
  • Proficient understanding of graphic design and typography.
  • A self-starter approach to using AI in day-to-day work, including experimenting and solving problems.

Responsibilities

  • Design UX flows for the entire game experience.
  • Create and implement UI screens, assets, and animations.
  • Help pioneer a modern workflow and optimize assets for performance.
  • Discover and manage external partners where needed.

Desired Qualifications

  • Experience with AI tools and active experimentation.
  • Enjoyment of trading card games.

About the Company

Supercell

Mobile game developer with freemium microtransactions

Supercell develops popular mobile multiplayer games and monetizes them through free-to-play models with optional in-app purchases and in-game ads. Its games, such as Clash of Clans, Clash Royale, and Brawl Stars, are designed for broad audiences of casual and competitive players and rely on ongoing updates, balance patches, and live events to keep communities engaged. The company emphasizes small, independent teams that collaborate to ship games in short cycles, focusing on creative autonomy and strong teamwork to deliver engaging experiences. It differentiates itself from competitors by relying on autonomous, small-cell teams and a culture that supports experimentation and creator engagement, including the Supercell Creator program that provides tools and monetization opportunities for content creators. Supercell’s goal is to build enduring, globally played multiplayer games that sustain long-term communities and revenue through microtransactions and in-app engagement.

Company size
1,001-5,000
Company stage
Acquired
Total funding
$142.9M
Headquarters
Helsinki, Finland
Founded
2010

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