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thatgamecompany

Develops premium, emotionally immersive video games

Build Engineer

DevOps EngineeringConfirmed live in the last 24 hours
Full-time

About the Job

Requirements

  • Knowledge of build and release principles and methodologies, including source control (Perforce), branch management, and build testing.
  • Scripting and automation skills with Python or a similar language.
  • Solid understanding of continuous integration.
  • Experience with automated build systems such as Jenkins or equivalent.
  • Experience with task tracking software.
  • C++ background and experience.

Responsibilities

  • Maintain the app build and release process across mobile, console, and PC platforms.
  • Execute and evolve storefront management tooling to ensure consistent delivery.
  • Support incremental improvements to build and release pipelines.
  • Write and improve tools to support teams.
  • Work with engineers to automate their build requirements and develop rapid testing solutions.
  • Coordinate with the Production and Live-Ops teams through all phases of a release.
  • Contribute to documentation for automation and release processes and pipelines.
  • Assist in managing multiple branches and environments for development and deployment.

Desired Qualifications

  • Experience testing and developing REST APIs.
  • Experience working with storefronts such as Google Play and App Store.
  • Fluency in Python.
  • Experience utilizing AI tooling to enhance efficiency.
  • Knowledge of systems administration for Windows, macOS, or Linux.
  • Experience with software provisioning tools such as Ansible.

About the Company

thatgamecompany

Develops premium, emotionally immersive video games

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company size
201-500
Company stage
Late Stage VC
Total funding
$187.1M
Headquarters
Santa Monica, CA
Founded
2006

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