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Arizona State University

Public research university in Tempe, AZ

VR Programmer/Developer

Game EngineeringConfirmed live in the last 24 hours
Full-timeTempe, AZ, USA$90k - $100k /yr

About the Job

Requirements

  • A bachelor's degree and five years of experience appropriate to the area of assignment or field, or an equivalent combination of experience and training that provides comparable knowledge, skills, and abilities.
  • Expert-level experience developing virtual reality experiences and interactions with Unity 3D and game engine development, including extensive experience with Unity Timeline or similar cinematic sequencing tools.
  • Experience developing and integrating art, gameplay, and functionality directly in-engine, including assets, animation, audio, visual effects, and user interface/user experience.
  • Strong C# programming skills and understanding of object-oriented and/or data-oriented programming.
  • Experience working with virtual reality headsets and hardware.
  • Experience using version control systems such as Git, Perforce, Unity Version Control (Plastic), and/or Bitbucket.
  • Experience optimizing mobile VR with 3D assets, textures, materials, shaders, and draw calls; reworking visual effects and particle systems; and implementing light-baking to improve rendering performance, maintain visual quality, and achieve stable frame rates on mobile and standalone VR devices.
  • Experience leveraging agentic coding tools and AI-assisted development workflows to support rapid prototyping, debugging, automation, and implementation of interactive VR systems and pipelines.
  • Familiarity with project management and collaboration tools such as Notion, Jira, ShotGrid, or Trello.
  • Ability to adapt quickly to new technologies, workflows, and creative direction.
  • Ability to organize work and manage multiple tasks and deadlines.
  • Ability to work independently, collaboratively, and across multidisciplinary teams.
  • Passion for building engaging, immersive, and accessible educational experiences.
  • Strong written and verbal communication skills.
  • A portfolio or links to relevant projects demonstrating programming, Unity 3D, VR/AR development, interaction design, or technical art skills may be required.
  • Must be eligible to work in the United States.
  • Applicants must submit a cover letter and resume or CV. The resume must include employment dates in month/year format, job titles, duties, and employers, and demonstrate how the applicant meets the minimum and desired qualifications.
  • Graduate Assistant, intern, and part-time employment count as half-time for experience equivalency, with one year counting as six months.

Responsibilities

  • Develop robust C# systems for VR mechanics and create interactions that feel intuitive, tactile, and responsive.
  • Transform sketches, storyboards, and animatics into playable prototype levels and full immersive experiences that demonstrate gameplay concepts and user experience.
  • Use Unity Timeline and sequencing tools to create narrative-driven moments and shape the pacing, rhythm, and flow of immersive experiences.
  • Partner with artists, designers, and project leads to translate creative briefs and storyboards into polished, functional VR prototypes combining strong gameplay feel with cinematic presentation.
  • Collaborate with cross-functional teams to develop creative solutions, identify production constraints, and provide technical feasibility recommendations.
  • Package, deploy, and maintain VR builds for internal reviews and stakeholder feedback, ensuring features are stable, playable, and presentation-ready.
  • Work closely with team leads to develop gameplay systems, create internal development tools, and resolve bugs to support ongoing production.
  • Evaluate and integrate new SDKs, tools, and platform updates while collaborating with the team to solve technical challenges and improve project infrastructure.
  • Mentor, lead, provide feedback, and offer professional guidance to support continuous growth in a fast-paced production environment.
  • Assume or coordinate other duties or projects as assigned or directed.

Desired Qualifications

  • A bachelor's degree in Computer Science, Game Development, or a related field.

About the Company

Arizona State University

Public research university in Tempe, AZ

Arizona State University is a public research university with campuses across metropolitan Phoenix and extensive online programs. Its education and research span a broad range of academic fields.

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