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Ubisoft

Global video game developer and publisher

Game Designer - Mobile

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeBarcelona, Spain

About the Job

Requirements

  • At least 3 years of experience as a game designer.
  • Experience designing free-to-play role-playing games, with a strong track record of balancing live gameplay systems such as progression and difficulty to keep them fair, engaging, and sustainable.
  • Understanding of engagement and monetization key performance indicators.
  • Ability to analyze gameplay mechanics and feature designs for mobile games.
  • Knowledge of game design, balancing, pacing, and monetization strategies for free-to-play games.
  • Ability to design level systems and individual gameplay features.
  • Understanding of design concepts and principles.
  • Excellent written communication skills in English.
  • Excellent Microsoft Excel skills.
  • Ability to understand the game's vision and apply it to every design.
  • Ability to take direction and feedback and incorporate them into designs.
  • Familiarity with psychological models concerning motivation and didactics to create experiences for players.
  • A work permit for Spain obtained before applying is mandatory.

Responsibilities

  • Define game specifications from initial concept to launch and continually refine games to maximize user retention and monetization.
  • Design and create new features, systems, and content in collaboration with producers, developers, and artists, while streamlining production and content creation.
  • Own the tuning and balancing of gameplay systems and content to ensure consistency and fairness as features and content are introduced; write design briefs and product specification documents.
  • Own features end to end, from concept and design through development and release, and iterate based on player feedback and performance after launch.
  • Playtest and analyze data and player feedback to optimize the existing game experience.
  • Collaborate with the team to implement systems in gameplay and maintain balance across gameplay systems.
  • Collaborate with stakeholders and producers to identify improvements to gameplay loops and ideas for new features, content, and events.
  • Analyze game metrics and qualitative player feedback to inform design decisions.
  • Coordinate with translators to ensure quality translations in multiple languages, and integrate translations into the game using internal tools.
  • Analyze current game content to improve game design and monetization mechanics.
  • Stay up to date with the mobile games market and emerging technologies, bringing relevant insights and opportunities into game design.
  • Create an engaging player experience.

Desired Qualifications

  • Ability to communicate in Spanish.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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