Level Designer
Tentworks Interactive
Level Designer
Tentworks Interactive
Develops interactive tycoon/strategy games with narrative
Tentworks Interactive · Bengaluru, India · Full-time · Posted 2026-10-30
Workplace: on_site
Department: Design
We are working on an in-house strategy game for PC and consoles and looking for a talented level designer to join our team in Bengaluru, India. Our mission is to create a sense of nostalgia for strategy game fans and combine it with modern gameplay sensibilities to create an engaging and fun experience.
This role will be responsible for creating maps for our strategy game inside the engine (Unity). They will be part of a small design team and work closely with the lead game designer. They will collaborate with the concept/art (2D, 3D) / animation team to create vibrant levels that are in line with the vision and emotional experience of the game as defined by our creative director.
Responsibilities:
Work with design team to implement gameplay elements and level features
Prototype and iterate on level design as needed
Collaborate with art (2D, 3D) team to integrate assets in the level
Iterate on asset placement in the level with feedback from concept art team
Coordinate with game designers and development team to
Implement gameplay scenarios
Create missions, quests, etc.
Manage all aspects of the level
Optimize assets to ensure good performance
Stress testing levels to set performance constraints for assets
Playtest the level with rest of the team after implementation
Iterate on level as needed with the playtest feedback
"Cereal before milk".
Tentworks Interactive is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
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Develops interactive tycoon/strategy games with narrative
Tentworks Interactive develops and publishes video games, with teams in Bangalore and San Francisco, focusing on interactive tycoon and strategy titles centered on strong narrative design. Players manage resources and decisions in story-driven strategy games where narratives guide gameplay and player choices shape outcomes. The company differentiates itself through a clear emphasis on narrative within its genre, plus an international presence and flexibility to collaborate on development, work-for-hire, or publishing deals. Its goal is to create engaging, story-focused tycoon and strategy games for a wide audience and to enable collaborations through partnerships.
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