Full-Time

Technical Art Manager

Pokémon GO

Confirmed live in the last 24 hours

Niantic

Niantic

501-1,000 employees

Develops augmented reality games and experiences

Compensation Overview

$162.5k - $190k/yr

+ Bonus + Equity

Mid, Senior

Company Historically Provides H1B Sponsorship

Bellevue, WA, USA

Required in-office 2 days on Wednesday and Thursday.

Category
3D Modeling
Visual Effects (VFX)
Art, Graphics & Animation
Required Skills
UI/UX Design
Animation
JIRA
Requirements
  • Demonstrated ability with 3+ years leading or managing Technical Art teams in a dynamically changing production environment.
  • Empathetic leader and supporter for the Technical Art team and workflows.
  • Project management experience in PC, console, or mobile game development, or other industries such as CG production and animation using software such as Jira.
  • Demonstrated success in creating a collaborative culture of Design, Product, and Engineering.
  • Excellent communication, presentation, interpersonal and analytical skills with emphasis on communicating clearly and persuasively across different audiences and varying levels of the organization.
  • Excellent problem solving and troubleshooting skills, organizational skills, and attention to detail.
  • Previous expertise in graphics focused areas of Technical Art.
  • Familiarity with the tools and technology of game art production for areas such as game engine software, modeling, rigging, animation, shaders, VFX, UI, and debugging/profiling for optimization.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
  • Experience working with geographically distributed teams.
Responsibilities
  • Collaborate with Technical Art, Art, Game Design, and UX Design leadership giving guidance and feedback for healthy and sustainable development practices.
  • Regular and reliable attendance and participation in meetings.
  • Build consensus with cross-functional leaders across Production and Engineering.
  • Provide leadership and be the strongest advocate for the Technical Art team.
  • Develop, mentor, and support team members for their work and career progression.
  • Define strategy, priorities, and resource allocation decisions that achieve product goals while supporting design aesthetics, technical pipeline standards, performance targets, and brand integrity.
  • Build and manage team schedules and ensure proper workflow throughout the Technical Art department.
  • Anticipate and recognize potential production issues and recommend appropriate solutions.
  • Foster Niantic’s culture and principles within the group, while setting new standards in executional and operational excellence.
  • Required in-office 2 days on Wednesday and Thursday.
Desired Qualifications
  • Experience as a Technical Artist or background in game development, graphics engineering, pipelines and tooling, or content creation.
  • Experience in live game environments.
  • Actively or previously played Pokémon GO.
  • Passion for games, AR, or location-based experiences.
  • Bilingual in English and Japanese.

Niantic creates augmented reality (AR) experiences that combine the digital and real worlds, encouraging users to explore and interact with their surroundings. Their well-known AR games, such as Pokémon GO and Ingress, engage millions of players globally, promoting outdoor activity and social interaction. Niantic's business model includes in-app purchases for virtual items and partnerships with local businesses to enhance player experiences. Their flagship platform, Lightship, serves as an AR engine for their games and is available for other developers to create their own AR applications. The company's goal is to enhance real-world experiences through technology, fostering a global community of gamers.

Company Size

501-1,000

Company Stage

Acquired

Total Funding

$4.3B

Headquarters

San Francisco, California

Founded

2011

Simplify Jobs

Simplify's Take

What believers are saying

  • Lightship platform can expand into educational tools and virtual tourism markets.
  • Sale to Scopely allows Niantic to focus on non-gaming industry partnerships.
  • AR integration with social media platforms offers new interactive social experiences.

What critics are saying

  • Layoffs may impact employee morale and productivity.
  • Sale to Scopely could lead to reputational risks due to Saudi ties.
  • Transition to Scopely may change monetization strategies, alienating existing players.

What makes Niantic unique

  • Niantic's Lightship platform supports large-scale AR user interactions and shared experiences.
  • Niantic's AR expertise positions it well for collaborations with AR hardware developers.
  • Niantic's focus on outdoor activity aligns with growing eco-friendly lifestyle trends.

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Benefits

Hybrid Work Options

Company Equity

Flexible Work Hours

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

-1%
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