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Ubisoft

Global video game developer and publisher

Visual Effects Artist Intern

Animation & VFXConfirmed live in the last 24 hours
InternshipDa Nang, Hải Châu District, Da Nang, VietnamNo salary listedIn-person

About the Job

Requirements

  • Strong artistic skills and an understanding of traditional art and animation principles.
  • Ability to create fully optimized and hyper-realistic in-game visual effects for a wide range of system requirements.
  • Experience using a real-time game engine, such as Unreal Engine, Unity, or another 3D game engine.
  • Advanced knowledge of most game development tools and ability to master proprietary tools and development processes.
  • Ability to work successfully with a large team of artists, programmers, and game designers.
  • Ability to work under tight deadlines.
  • Strong work ethic, self-direction, and artistic vision.

Responsibilities

  • Create and optimize particle effects, including natural phenomena such as rain or wind, explosions, destruction, smoke, and fire.
  • Create and iteratively develop game assets, including geometry, full-screen, and surface shader effects, from inception to final review on target hardware within the game engine.
  • Follow concept art, storyboards, written descriptions, and scripts to prototype and implement visual effects in the game.
  • Work closely with fellow artists, effects system programmers, and game designers.
  • Work with direction from Creative Leadership to create high-quality visual effects.
  • Perform other ad hoc duties as necessary.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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