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Sony Pictures Imageworks

High-end visual effects and animation services

Environment Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeVancouver, BC, CanadaCA$36.06 - CA$48.08 /hrIn-person

About the Job

Requirements

  • Ideally have 4 or more years of experience making environments for high-end live-action visual effects feature films and/or television series.
  • Experience on animated feature films or a large-scale visual effects pipeline is preferred.
  • Have environment modeling experience, including natural environments such as landscapes, foliage, rocks, and debris, and urban environments such as background cities.
  • Have environment texturing and look development experience, including procedural and painted texturing, generating flow, deposition, erosion, or arbitrary masks to modulate texturing and look development, and basic look development setup.
  • Have environment dressing and layout experience, including scattering tools and manual layout.
  • Have matte painting experience, including painting or photo collage and multi-camera projections on geometry.
  • Have experience with Photoshop, Nuke, Maya, SpeedTree, and at least one of Houdini Landscape Tools, Terragen, WorldMachine, Vue, or similar software.

Responsibilities

  • Design and create detailed large-scale full computer-generated and matte-painted environments for live-action and animated features.
  • Use a flexible generalist approach within a mature pipeline with well-defined standards.

Desired Qualifications

  • Experience on animated feature films or a large-scale visual effects pipeline is preferred.
  • Experience with Mari, Substance Designer, Substance Painter, Houdini, or Katana/Arnold is nice to have.

About the Company

Sony Pictures Imageworks

High-end visual effects and animation services

Sony Pictures Imageworks is a visual effects and animation studio that creates photorealistic visuals for live-action films and full CG features. The company delivers services for projects from early concept design to final visual effects integration, working on creature and character animation as well as large-scale CG sequences. It differentiates itself with a long track record and its own developed software and tools that help solve industry challenges, which it also licenses to other studios as an additional revenue stream. The business mainly earns money by providing VFX and animation work on a project basis and by licensing technology. The studio serves major film studios and production companies worldwide and aims to help productions achieve high-quality visuals while advancing film technology through its proprietary tools and creative output.

Company size
1,001-5,000
Company stage
Not listed
Total funding
Not listed
Headquarters
Culver City, CA
Founded
1992

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