Junior Mechanical Engineer
Triumph Labs
Junior Mechanical Engineer
Triumph Labs
Real-money gaming SDK and compliance backend
The Role
We're looking for an engineer early in their career who wants to build things, break them, and figure out why they broke. This is a hands on role from day one. You'll be in the shop as much as at a desk, and the work spans mechanical design, fabrication, testing, and the software and electronics that make hardware actually do something.
You do not need to have done this professionally yet. What matters is that you've built real things, whether that was a competition car, a robot, or something you made at a makerspace because you wanted to see if it would work. Please note that this role is located at our warehouse in Mountain View that will soon be relocating to Fremont.
What You'll Do
Design mechanical components and assemblies in CAD, and take them from concept through fabrication and test.
Build, wire, and bring up prototypes yourself. Machining, 3D printing, soldering, and assembly are part of the job, not someone else's job.
Run tests, collect data, and figure out what the results mean. Then iterate.
Write scripts and simple control code to support testing and to get hardware moving.
Work alongside other engineers and teams on integration.
Document what you build so the next person can pick it up.
Work out of our warehouse in Fremont, CA on testing, bring up, maintenance, and repair of hardware in service.
What We're Looking For
0 to 2 years of experience, with a degree in mechanical engineering, mechatronics, electrical engineering, or something adjacent. New graduates are welcome.
Solid mechanical fundamentals: statics, materials, tolerancing, and a working command of CAD.
Comfort with code. You don't need to be a software engineer, but you should be able to write Python or C to read a sensor, drive a motor, or process test data.
Shop skills and the instinct to build rather than only model. You've used a mill, a lathe, a printer, or a soldering iron and you aren't precious about getting your hands dirty.
Genuine eagerness to learn. You ask questions, you chase down answers, and you'd rather be told what you got wrong than left alone with it.
Real-money gaming SDK and compliance backend
Triumph Labs provides a plug-and-play SDK that lets mobile game developers run real-money, skill-based tournaments. The SDK handles the backend tasks like regulatory compliance, payment processing, KYC checks, and anti-fraud measures, so teams don’t have to build these systems from scratch. It is free to integrate and can be set up in about a day, enabling small studios to add cash tournaments and monetize games. The company’s goal is to broaden access to real-money mobile gaming by offering a secure, scalable backend that makes it easy for developers of all sizes to offer skill-based cash tournaments.
Explore more opportunities at Triumph Labs