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Aechelon Technology

Defense flight simulation and immersive visualization

Principal – Technical Art Direction

Art, Graphics & AnimationPosted on Nov 10
Full-timeSan Mateo, CA, USAIn-person

About the Job

Requirements

  • A degree in art, computer graphics, technical art, or a related discipline, or equivalent professional experience.
  • At least 10 years in game art, art direction, technical art, or related disciplines, including senior responsibility for visual quality on AAA games or comparable real-time products.
  • Excellent visual judgment and deep knowledge of 3D art, lighting, materials, surface detail, and the perceptual cues that make rendered environments look realistic.
  • Ability to diagnose visual shortcomings, define a clear target using references, and give precise feedback that artists and engineers can act on.
  • Ability to lead through collaboration and influence and drive progress independently.
  • Experience working directly with graphics engineers on game engine development, with enough rendering knowledge to discuss technical approaches, understand constraints, and make informed visual tradeoffs.
  • Proficiency with relevant 3D and 2D tools, such as Maya and Photoshop.

Responsibilities

  • Tune existing runtime features to improve visual quality.
  • Stay current with graphics techniques and industry practice, and work with engineers to evaluate their potential visual benefit and practical limitations.
  • Guide graphics engineers through visual reviews of prototypes and implemented features; evaluate rendered scenes, identify what looks wrong and why, and communicate specific improvements through reference imagery, annotated comparisons, and demonstrations using 3D, 2D, and engine tools.
  • Translate runtime visual goals into clear requirements and acceptance criteria that describe what done looks like.
  • Prioritize runtime visual improvements with Product Management and Engineering, weighing their impact on realism against implementation effort and performance constraints.
  • Partner with the Database Art Director to review content in the runtime and identify improvements to content quality and authoring practices, distinguishing content issues from limitations requiring engineering changes.
  • Help QA’s perceptual image-diff comparison pipeline determine whether visual anomalies are intended.

Desired Qualifications

  • Shader authoring, scripting, or programming experience is useful but optional.

About the Company

Aechelon Technology

Defense flight simulation and immersive visualization

Aechelon Technology builds high-fidelity flight simulation and immersive visualization systems for government and defense. Its products create geo-specific, multi-spectral 3D environments from satellite imagery with very high resolution and precise elevation data, powering training and decision-making, and can include XR features through partner integrations. What sets it apart is the combination of ultra-detailed, geo-specific environments, XR integration, and a defense/aerospace focus. The goal is to provide realistic visualization and simulation that improve situational awareness and training outcomes, while expanding defense contracts and partnerships.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
South San Francisco, CA
Founded
1998

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