J

Jam City

Free-to-play mobile games publisher and developer

Level Design Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeSan Francisco, CA, USA

About the Job

Requirements

  • Demonstrate a complete understanding of composition, color, value, and form as they relate to classic art and gameplay visuals.
  • Have at least 3 years of level design experience.
  • Have at least 3 years of 3D game experience; Hidden Object Game experience is preferred.
  • Demonstrate mastery of the Unity Engine.
  • Have worked on at least one 3D game from conception to completion.
  • Have strong knowledge of Maya and Adobe Creative Suite.
  • Have awareness of rendering and real-time shader development.
  • Have experience with physically based rendering materials.
  • Understand the 3D pipeline and process in game development and have experience partnering with disciplines such as engineering and design.
  • Have problem-solving ability and self-reliance.
  • Have an Art degree or similar working experience.
  • Have an excellent grasp of English.

Responsibilities

  • Assemble captivating levels using existing assets.
  • Collaborate with designers and artists to ensure optimal quality.
  • Light 3D scenes and optimize them for mobile devices.
  • Edit or create high-quality, optimized 3D environments and props.
  • Attend level preproduction meetings and propose environment, prop, camera, and lighting ideas that address design, art, and narrative needs.
  • Work with the Art Lead and Art Director to establish and maintain the project's look.
  • Present work to Design and Narrative leads and address notes or changes of direction.
  • Playtest other people's levels and provide feedback to ensure a cohesive gameplay experience.
  • Identify, troubleshoot, and resolve visual issues with in-game environment assets and character-environment interaction.
  • Identify and develop pipeline improvements to ensure assets are created efficiently.
  • Interface with the Lead Artist, Art Director, Producers, and other project leads on issues and deadlines.
  • Identify and solve aesthetic and technical issues in the development process.

Desired Qualifications

  • Have Hidden Object Game experience.
  • Have strong 2D concept and illustration skills.
  • Have shader creation experience in any shader graph tool.
  • Have knowledge of Substance Painter.

About the Company

Jam City

Free-to-play mobile games publisher and developer

Jam City creates free-to-play mobile games for a global audience, generating revenue through in-app purchases and ads. Its games are downloaded for free, with optional virtual items or upgrades buyers can purchase inside the apps, and ads shown to players as another revenue stream. The company’s products combine engaging storytelling with data-driven insights to tailor experiences and keep players coming back. With nine studios around the world, Jam City differentiates itself through its blend of creative storytelling and technology, plus a large, diverse talent network that helps produce high-grossing titles. The goal is to connect people worldwide through entertaining games while building a loyal, monetizing audience.

Company size
501-1,000
Company stage
Debt Financing
Total funding
$652M
Headquarters
Culver City, CA
Founded
2009

Recently Posted Jobs

Explore more opportunities at Jam City

See more jobs