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Tripledot Games

Develops mobile games for everyday players

Game Level Designer

Game EngineeringConfirmed live in the last 24 hours
Full-timeDallas, TX, USA

About the Job

Requirements

  • At least 2 years of professional level design experience on casual games, or at least 3 years of professional experience in related disciplines on mobile games.
  • Hands-on experience building levels using level editors.
  • Comfort with Unity and the basic tools of game development, such as source control.
  • Working knowledge of level design fundamentals, including progression, pacing, difficulty curves, and onboarding (first-time user experience).
  • Demonstrated experience revising designs based on playtest feedback.
  • Ability to communicate design intent clearly in writing and verbally to collaborate with artists, animators, engineers, and product partners.
  • Ability to work on a hybrid schedule from the Dallas-area office.

Responsibilities

  • Design, build, and tune levels in Unity or custom level editors, and prompt artificial intelligence to improve these tools.
  • Shape player progression across the level ramp by introducing new mechanics and pacing difficulty, balancing hard levels with easier breather levels.
  • Invent new goals, blockers, and boosters within an existing game, and validate them with sample puzzle layouts or prototypes.
  • Use playtests to identify where players struggle or get bored, then rebuild levels in response.
  • Review level-by-level metrics, including attempts, win rate, completion time, and drop-off, with data partners and retune the level ramp each release.
  • Regularly play and analyze top casual games, then share applicable lessons with the team.
  • Maintain shared documentation on level design and intent, including the featured mechanic, target difficulty, and metrics or analysis for every level, enabling others to work on the level ramp.
  • Partner with engineers to improve the game, including procedural and artificial-intelligence-assisted level generation.
  • Work across two or more prototypes at different stages and quickly let go of work when testing indicates a pivot.

Desired Qualifications

  • Shipped levels in a puzzle, word, block, or match game, with shareable samples such as level breakdowns, ramp sheets, or a portfolio.
  • Experience reading level funnels and tuning from data; familiarity with tools such as Looker, BigQuery, or Tableau.
  • Experience prototyping new mechanics with artificial intelligence, on paper, or in whitebox to test them before engineering investment.
  • Fluency with spreadsheets for authoring and tuning content, including formulas, ramp tables, and parameter sheets.
  • Experience taking a game from prototype through soft launch, or working on an incubation team.
  • Scripting experience in C# or Python, or experience with procedural or artificial-intelligence-assisted content generation.
  • Experience designing or evaluating A/B tests on level content.
  • Recent examples of prototypes or useful tools built by prompting artificial intelligence.
  • Habit of playing current top-grossing casual games, explaining why they work, and identifying their most salient innovations.

About the Company

Tripledot Games

Develops mobile games for everyday players

Tripledot Games is an independent mobile game studio that creates and distributes mobile games for everyday gamers. They design, develop, and publish engaging games for smartphones, monetizing through in-app purchases and advertising. The company uses a data-driven approach to craft gameplay experiences that appeal to a broad audience, combining creativity with analytics to optimize engagement and revenue. What sets Tripledot apart is its team of industry veterans and a collaborative, talent-focused culture that brings projects to life with practical, revenue-minded development. The goal is to deliver high-quality entertainment for a wide audience while staying competitive in the mobile gaming market and growing a strong team of experts.

Company size
501-1,000
Company stage
Series B
Total funding
$201.7M
Headquarters
London, United Kingdom
Founded
2017

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