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Moon Active

Mobile game studio using data analytics

Level Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listedHybrid

About the Job

Requirements

  • Proven experience in the gaming industry in a hands-on or creative role such as Level Designer, Game Designer, Technical Artist, or Product Manager.
  • Basic working knowledge of Unity or another game engine, and the ability to learn internal proprietary level editors quickly.
  • Strong project management and interpersonal skills, with the ability to motivate and guide Art, Technical Art, and Operations teams to deliver on time.
  • A keen eye for composition, aesthetics, and visual storytelling, coupled with a strong product design mindset.
  • Proven experience in continuous, data-driven level balancing using metrics and A/B testing to refine difficulty and player flow.
  • A creative, proactive, and ownership-driven approach to overcoming design challenges and production bottlenecks.
  • A strong interest in gaming, especially casual mobile games, and a drive to develop new player experiences.

Responsibilities

  • Design, build, and visually dress engaging levels and mini-games from concept to final polish using internal tools and Unity.
  • Plan level progression and create difficulty curves using quantitative player data, A/B test results, and user feedback to test, adjust, and balance the experience.
  • Guide and collaborate with Art, Animation, and Technical Art teams, providing feedback to ensure visual assets are tailored to level designs.
  • Drive levels through production, motivating and leading cross-functional teams to meet deadlines and run schedules.
  • Pitch and contribute ideas for new game mechanics, obstacles, and themes.
  • Apply game design and user experience principles to optimize layouts and player satisfaction.
  • Improve the level creation pipeline by exploring new tools, including AI-driven workflows.

Desired Qualifications

  • Familiarity with generative AI tools for level ideation or content generation workflows.
  • A portfolio showcasing engaging, visually polished levels or relevant gameplay projects.

About the Company

Moon Active

Mobile game studio using data analytics

Creates mobile games for a global audience, focusing on engaging, visually rich experiences built with Unity. Its products run on mobile devices and monetize through in-app purchases and ads. Data-driven optimization underpins gameplay and performance, using machine learning and data science to analyze billions of data points, process terabytes of data daily, and handle millions of user requests per minute to keep gameplay smooth and responsive. A strong emphasis on distinctive art, graphic design, and animation helps bring fantasy worlds to life and differentiate games from competitors. The goal is to attract and retain a large, worldwide player base while maximizing monetization through personalized experiences and scalable infrastructure.

Company size
1,001-5,000
Company stage
Private
Total funding
Not listed
Headquarters
Tel Aviv-Yafo, Israel
Founded
2012

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