Expert Technical Artist
Ubisoft
Expert Technical Artist
Ubisoft
Global video game developer and publisher
YOUR DAILY ADVENTURE
The Technical Artist works with their lead to improve the function, stability, scalability, user experience and performance of the shaders and material pipelines. They are gatekeepers of budgets and technical constraints with a focus on shaders, graphics and rendering with which they are expected to inform and guide the team. This is a key support role to provide the best tools and solutions for production.
Responsibilities
Role based on-site at the Annecy Studio
Permanent contract
Start date : as soon as possible
Founded in 1996, Ubisoft Annecy has contributed to many of the Group’s blockbuster franchises, collaborating on series such as Splinter Cell and Assassin’s Creed®, as well as developing major gameplay experiences including the raid for Tom Clancy’s The Division 2® and Ghost Recon Wildlands. We are also proud to have created our own original IPs, Steep and later Riders Republic.
Beyond our AAA productions, we contribute to the Group’s technological innovation through our center of expertise around the Snowdrop game engine, as well as through the Technology Group in collaboration with Ubisoft Montréal.
Located in one of France’s most dynamic regions, Ubisoft Annecy enjoys an exceptional setting between lake and mountains, in the heart of the “Venice of the Alps,” just 30 minutes from Geneva International Airport. As a continuously growing studio, we place employee engagement and teamwork at the center of everything we do. Our ambition is driven by innovation and excellence, with one ultimate goal: delivering outstanding experiences for our players.
Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.
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