Concept Artist Intern
Obsidian Entertainment
Concept Artist Intern
Obsidian Entertainment
Develops narrative-driven RPGs with player agency
Obsidian Entertainment is looking for a Concept Art Intern to join us for our Obsidian University Internship Program and help make our next world-class role-playing game.
Work with the team to concept props, weapons, armor, environments, and points of interest. Spend the summer learning with other RPG and video game enthusiasts while working side-by-side with our world-class developers. You can help build fantastic worlds and contribute to the next great Obsidian Entertainment title.
Create a wide range of concepts, including props, weapons, characters, and environmental pieces
Work closely with the Art Lead and other team members to ensure the visual target is met or exceeded
Actively participate in technical and aesthetic problem-solving discussions
Complete work under reasonable deadlines
Proficiency with Photoshop
Knowledge of color theory, perspective, and lighting
Ability to learn development pipelines and come up with creative solutions
Ability to communicate processes and ideas from thumbnail to final render stages
Passion for gaming
Experience with any 3D programs and environment art
An interest in video game theory and design
Storyboard experience
Background in Architecture, Photography, or Cinematography
Portfolio Requirements
A web portfolio that demonstrates examples of environment, weapon, and prop concepts
User Interface concepts
Graphic icons
Graphic design examples
Obsidian Entertainment is proud to be an equal opportunity employer and we are committed to creating an inclusive environment for all employees.
Please, no phone calls or drop-ins. We only accept electronic applications.
The estimated base pay range for this role is:
Applications will close on Friday, January 29th at 5:00 pm PST.
Develops narrative-driven RPGs with player agency
Obsidian Entertainment is a video game developer based in Irvine, California, focused on creating role-playing games. Its titles, including The Outer Worlds, Pillars of Eternity, and Grounded, offer rich stories, deep character development, and choices that affect how the game unfolds, in both single-player and multiplayer modes. The company designs games and earns revenue through game sales, downloadable content, and in-game purchases, often working with publishers like Microsoft and Private Division for distribution. What sets them apart is a strong emphasis on player agency and narrative-driven design, giving players meaningful control over the world and its characters. With a proven track record and passionate fan base, Obsidian’s goal is to deliver engaging RPG experiences that invite players to explore and shape immersive game worlds.
Explore more opportunities at Obsidian Entertainment