Full-Time

Senior Machine Learning Engineer

AI Authoring

Posted on 9/20/2025

Unity

Unity

5,001-10,000 employees

Real-time cross-platform 2D/3D content platform

Compensation Overview

$192.6k - $288.8k/yr

Company Historically Provides H1B Sponsorship

San Francisco, CA, USA

In Person

Relocation support is not available for this position.

Category
AI & Machine Learning (2)
,
Required Skills
LLM
Python
Tensorflow
Pytorch
Machine Learning
Java
Go
C/C++
Reinforcement Learning
Requirements
  • Advanced degree (MS or Ph.D.) in Computer Science, Machine Learning, or a related field.
  • 5+ years of hands-on experience developing ML systems in production, ideally within real-time or interactive environments.
  • Experience with multi-agent systems, orchestration, or AI tool integration.
  • Strong background in one or more of the following: LLM, reinforcement learning, decision-making under uncertainty, AI planning, or multi-agent systems.
  • Proficiency in at least one general-purpose programming language (e.g., Python, C++, Go, Java) and familiarity with ML frameworks (e.g., PyTorch, TensorFlow).
  • Strong system design skills and the ability to architect performant, scalable ML systems.
  • Excellent communication and collaboration skills; ability to work effectively with cross-functional teams including engine developers, designers, and product managers.
Responsibilities
  • Design, implement, and scale AI agents that assist in generating game code and executing goal-directed behaviors.
  • Define orchestration logic for single- and multi-agent systems.
  • Develop reusable agentic frameworks - planning modules, memory systems, or policy adaptation layers - for creator extensibility.
  • Lead high-impact initiatives, including hierarchical reinforcement learning for scalable behaviors, AI planning and goal inference frameworks for NPCs and simulations, and agent memory and world modeling systems for persistent, believable behavior.
  • Collaborate across internal and external teams to unlock innovative use cases in gaming, simulation, and interactive storytelling.
  • Contribute to the long-term vision and roadmap for Unity’s agentic AI offerings, ensuring modularity, usability, and performance across platforms.
  • Establish and champion best practices for model quality, simulation-based evaluation, and ML/AI safety within real-time systems.
Desired Qualifications
  • Familiarity with game development workflows.
  • Publications or open-source contributions in reinforcement learning, agent-based modeling, or related areas.
  • Experience with behavior trees, utility AI, or hierarchical task planning.
  • Passion for the gaming industry and AI applications in games.

Unity is a software platform for creating interactive experiences in 2D, 3D, VR, and AR. It provides a real-time development engine and editor that lets users design, build, and publish content across many platforms, including mobile devices, PCs, and consoles. The product works by compiling assets, scripts, and scenes into a live, interactive app that can be exported to different devices; users can iterate in real-time and access cross-platform tools, asset libraries, and services. Unity differentiates itself from competitors with its broad, cross-platform real-time engine, a large ecosystem and marketplace, and a tiered subscription model plus additional support services tailored to individuals, studios, and enterprises. Its goal is to help developers—ranging from hobbyists to large companies—create and deploy interactive content quickly and at scale across multiple industries such as gaming, film, architecture, automotive, and engineering.

Company Size

5,001-10,000

Company Stage

IPO

Headquarters

San Francisco, California

Founded

2009

Simplify Jobs

Simplify's Take

What believers are saying

  • Strategic revenue grows 35% YoY to $455-465 million in Q1 2026.
  • Adjusted EBITDA hits $138 million with 27% margin in Q1 2026.
  • LiveRamp RampID integrates across 2.9 billion gaming devices.

What critics are saying

  • Unreal Engine 5 captures 5-10% of Unity's Create users by Q4 2026.
  • ironSource divestiture removes $1.2 billion annual revenue run-rate.
  • Vector's 56% Grow revenue concentration faces Google ad-tech competition.

What makes Unity unique

  • Unity holds 70% mobile game engine market share.
  • Unity Vector drives 48% strategic Grow revenue growth YoY.
  • Unity AI public beta enables agentic game development tools.

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Benefits

Comprehensive health, life, and disability insurances

Commuting subsidy

Employee stock ownership

Comprehensive retirement/pension plans

Generous vacation and personal days

Paid leave for new parents

Wellness and fitness subsidy

Office food and free snacks, including lots of healthy options!

Mental health and Wellbeing programs and support

Employee Resource Groups

Global Employee Assistance Program

Training and development programs

Volunteering and donation matching program

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

-1%
Yahoo Finance
Apr 4th, 2026
Unity sells Supersonic and shuts ironSource ad network, unwinding $4.4B acquisition

Unity has announced it will sell mobile game publisher Supersonic and shut down the ironSource advertising network by 30 April, nearly dismantling its $4.4 billion acquisition from 2022. The company's shares have fallen over 60% in 2026, trading at less than one-tenth of their 2021 peak. Despite the sell-offs, Unity's first-quarter 2026 revenue is projected at $505-508 million, exceeding Wall Street estimates of $480-490 million. Adjusted EBITDA is expected to reach $130-135 million, up 58% year-over-year, driven by Unity Vector advertising technology and its Create engine business. Unity is also seeking to sell Unity China for over $1 billion to potential buyers including Alibaba, ByteDance, and Tencent. The moves aim to simplify operations and focus on core growth areas.

Business Wire
Apr 2nd, 2026
LiveRamp partners with Unity to bring RampID to 2.9B mobile gaming devices

LiveRamp has expanded its partnership with Unity to bring its RampID identifier to Unity Exchange, enabling marketers to use identity-based buying strategies across Unity's mobile ecosystem of 2.9 billion monthly active devices globally. The partnership allows brands, agencies and platforms to apply the same identity-driven marketing strategies in mobile gaming as they use in other channels, moving beyond traditional mobile identifiers. By integrating RampID across Unity Exchange, marketers can leverage first-party data to reach target audiences within gaming environments. The collaboration addresses a key challenge for marketers seeking seamless omnichannel activation. Unity's platform includes 256 million monthly active devices in the US alone, making it a significant channel for identity-based marketing at scale.

CNBC
Mar 26th, 2026
Unity CEO reveals Q1 2026 revenue beat at $505M–$508M, exits ironSource as AI ad tech grows 48% YoY

Unity has announced preliminary first-quarter 2026 results that exceeded guidance, with revenue of $505–$508 million versus the guided $480–$490 million. EBITDA increased 58% year-on-year, reaching approximately 26% margin. CEO Matthew Bromberg revealed the company is exiting ironSource Ads Network and Supersonic. Strategic advertising revenue grew 48% year-on-year, driven by Vector AI's fourth consecutive quarter of mid-teens sequential growth. Bromberg stated that margin expansion represents "the new normal" rather than a one-time improvement, signalling a sustained shift in the company's financial performance.

Business Wire
Mar 26th, 2026
Unity Q1 2026 revenue hits $505M-$508M, beats guidance as it exits ironSource Ads Network and Supersonic

Unity has announced preliminary first-quarter 2026 results exceeding guidance, with revenue of $505 million to $508 million versus guidance of $480 million to $490 million. Adjusted EBITDA is expected to reach $130 million to $135 million, compared to guidance of $105 million to $110 million, representing 58% year-over-year growth. The outperformance was driven by Unity Vector, which increased 15% sequentially, and stronger-than-expected Create performance. Grow revenue is expected at approximately $352 million and Create revenue at approximately $155 million. Unity announced it will sunset the ironSource Ads Network on 30th April and has engaged a financial adviser to divest its Supersonic game publishing business. Strategic Grow revenue, excluding these businesses, is expected to increase 48% year-over-year. The company expects these changes to accelerate revenue growth and increase profitability.

Yahoo Finance
Mar 26th, 2026
Unity given $37 target as Citizens says AI concerns exaggerated, Vector ad platform surges 70%

Citizens JMP Securities has reiterated its Market Outperform rating and $37 price target for Unity Software, citing the stock's undervalued position following a recent sell-off. The firm highlighted Unity's advertising product Vector, which represented 56% of fourth-quarter 2025 Grow revenue and surged 70% year-over-year in January. Citizens believes Unity can continue beating projections as its Create platform stabilises and its Commerce Platform undergoes testing. The firm dismissed concerns about AI competition, arguing that developers prefer Unity's infrastructure over building proprietary game engines, allowing them to focus on distinctive gameplay elements. Unity Software develops game creation engines and tools for deploying games and interactive experiences across major platforms. The company is repositioning its advertising business around Vector whilst developing additional revenue streams.

INACTIVE