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Scorewarrior

Full-cycle game development studio and publisher

Game Backend C++ Engineer - Gameplay

Game EngineeringConfirmed live in the last 24 hours
Full-timeLimassol, Cyprus€6k - €8k /mo

About the Job

Requirements

  • Strong communication skills and initiative.
  • At least 3 years of experience developing in C++ in a product-oriented company.
  • At least 2 years of backend development experience, not necessarily in C++.
  • Solid knowledge of software design principles and the ability to apply them in practice.
  • Ability to analyze and decompose complex tasks into smaller, manageable steps.
  • Practical experience with network and multithreaded programming.
  • Practical experience with relational databases.
  • Proficiency in Linux environments for development and debugging.
  • Knowledge of or willingness to learn Python for developing tools and automation.

Responsibilities

  • Design and implement solutions for new game mechanics based on documentation from game designers, creating a technical design and implementing it.
  • Prepare RFC documents describing the proposed approach and discuss them with the team before implementation.
  • Deliver solutions to production and monitor their behavior after deployment.
  • Refactor and optimize existing functionality to improve performance, maintainability, and scalability.
  • Perform code reviews for other team members and follow team coding guidelines and best practices.
  • Create functional prototypes to validate ideas and mechanics when necessary.
  • Write and maintain technical documentation for implemented features and decisions.
  • Participate in team meetings and discussions to stay aligned on priorities and progress.

Desired Qualifications

  • Provide code samples.
  • Knowledge of other high-level programming languages for general awareness.
  • Practical experience applying Domain-Driven Design in real-world projects.
  • Hands-on experience building applications using Akka.NET, Microsoft Orleans, or similar actor-based frameworks.

About the Company

Scorewarrior

Full-cycle game development studio and publisher

Scorewarrior is a game developer and publisher based in Limassol, Cyprus, focused on creating and publishing its own titles. Its flagship game, Total Battle, began in 2017 and the studio now handles the full cycle from concept through development, art, testing, launch, updates, and global scaling. Unlike others, it operates as a self-contained studio with both development and publishing teams, managing finance, marketing, community, and support in-house to push one title forward. Its goal is to become the global leader in the 4X strategy genre by growing Total Battle and expanding its reach across markets.

Company size
51-200
Company stage
Not listed
Total funding
Not listed
Headquarters
Limassol Municipality, Cyprus
Founded
2015

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