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Ubisoft

Global video game developer and publisher

Anti-Cheat Programmer - March of Giants

Security Engineering & ArchitectureConfirmed live in the last 24 hours
Full-timeMontreal, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • A degree in computer science or software engineering, or other relevant training.
  • Demonstrated experience in cybersecurity, vulnerability analysis, or a similar field, and knowledge of game-protection technologies such as obfuscation, anti-tampering measures, and detection methods.
  • Strong low-level C++ programming skills, including multithreading and memory management.
  • A deep understanding of Windows architecture, operating-system APIs, and security mechanisms.
  • Natural curiosity about how systems work and how they can be compromised.
  • Ability to solve complex technical problems and anticipate vulnerabilities.
  • Ability to communicate and collaborate effectively with multidisciplinary teams and stakeholders.

Responsibilities

  • Develop and implement core anti-cheat technologies directly in the game engine, focusing on code hardening and client security, and integrate them with March of Giants and Ubisoft online systems.
  • Integrate and maintain platform-level security features to strengthen defenses against cheating.
  • Analyze existing cheats with security researchers to understand how they work and design new protections and detection methods.
  • Use in-depth knowledge of Windows internals and operating-system security mechanisms to identify and mitigate vulnerabilities.
  • Collaborate with development teams to ensure anti-cheat solutions are effective, performant, and do not negatively affect player experience.
  • Debug complex game security and performance issues and propose optimal solutions.
  • Monitor trends in game security, reverse engineering, and cheat development to proactively counter emerging threats.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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