M

Meshy

Generates 3D assets from prompts

Data Artist

3D ModelingConfirmed live in the last 24 hours
Full-timeHybrid

About the Job

Requirements

  • A bachelor’s degree or higher in Fine Arts, Animation, Game Design, Digital Media, Computer Graphics, or a related field is required.
  • Familiarity with the fundamental 3D production pipeline, including physically based rendering (PBR), and art specifications is required.
  • Ability to balance aesthetic quality with technical constraints is required.
  • Proficiency in at least one 3D modeling and texturing tool, such as Blender, 3ds Max, Maya, or Substance Painter, is required.
  • One to three years of experience in a 3D-related industry, such as gaming, film, asset library construction, or data production, is required.

Responsibilities

  • Collaborate with algorithm engineers to define 3D art specifications and benchmark standards suitable for AI training.
  • Establish and optimize the artistic pipeline for 3D data cleaning and quality assurance, covering topology, normals, UVs, and textures.
  • Monitor the quality of models delivered by outsourcing vendors or suppliers and provide actionable feedback for improvement.
  • Research emerging trends in 3D generative AI and explore new standards and best practices at the intersection of data and art.

Desired Qualifications

  • Experience in 3D data annotation, model quality assurance, or defining asset specifications is desirable.
  • In-depth understanding of the physically based rendering material system, model optimization, and rendering pipelines is desirable.
  • Prior experience participating in AI-generated content projects, such as 3D diffusion or text-to-3D, is desirable.

About the Company

Meshy

Generates 3D assets from prompts

Meshy builds AI tools that generate 3D assets from text prompts or 2D images in minutes. Its platform covers Text-to-3D, Image-to-3D, AI texturing, and automated animation and rigging, and can export models in FBX, GLB, and STL for use in Blender, Unity, and Unreal Engine. It offers an API for developers and plugins for 3D software, enabling easy integration and workflow automation. Its goal is to speed up and simplify 3D content creation for game developers, artists, designers, hobbyists, and industries like XR, 3D printing, and architecture, through a credit-based access model.

Company size
51-200
Company stage
Series B
Total funding
$400M
Headquarters
San Jose, CA
Founded
2021

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