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thatgamecompany

Develops premium, emotionally immersive video games

IT Support Specialist

IT Service Desk & End User SupportConfirmed live in the last 24 hours
Full-timeLos Angeles, CA, USA

About the Job

Requirements

  • 1–3 years of experience in IT support, service desk, or comparable hands-on technical support.
  • Working knowledge of macOS and Windows in a managed environment, including MDM, identity and single sign-on, and endpoint tooling.
  • Experience administering SaaS platforms with group-based entitlement, SCIM provisioning, and least-privilege judgment on access requests.
  • Working knowledge of Google Workspace or Microsoft 365, Slack, VPN, and ticketing systems.
  • Basic network troubleshooting knowledge covering Wi-Fi, DNS, DHCP, and general connectivity.
  • Clear, patient written and verbal communication with non-technical colleagues.
  • Sound judgment about what to resolve independently and what to escalate, with disciplined documentation.
  • A service-oriented approach to supporting colleagues.

Responsibilities

  • Own intake, triage, and first response for IT requests received through chat, ticketing, and walk-ups.
  • Resolve access and permission requests across Okta, Google Workspace, Slack, Atlassian, and other SaaS platforms.
  • Handle license and seat requests, MFA, VPN and connectivity issues, software installations, and printer and peripheral setup.
  • Support Perforce, Xcode, Unity, console development kits, shared test devices, and platform-store accounts.
  • Provision, image, and hand off laptops and workstations for new hires.
  • Execute IT lifecycle work with People Ops, including day-one setup, role and entity changes, contractor renewals, leave transitions, and offboarding through device return and data handling.
  • Provision and deprovision external partner, vendor, and contractor access.
  • Administer AI tool seats and spend limits according to studio guidelines.
  • Provision and support Zoom Rooms, maintain studio AV hardware, resolve live issues, and provide on-site support for studio events.
  • Escalate issues to Technical Support Operations with reproduction steps, context, and troubleshooting history.
  • Maintain accurate hardware and software license records with IT Asset Management.
  • Write and maintain self-service documentation and identify recurring patterns for upstream fixes.

Desired Qualifications

  • Hands-on experience with Okta, Atlassian, Jamf or Intune, Google Workspace, Slack, Zoom, or 1Password, or close equivalents.
  • Experience supporting artists, designers, and engineers in a game or digital content creation studio.
  • Experience with Perforce, Unity or Unreal, Xcode provisioning, console development kits, or platform-store administration.
  • Okta administration and light scripting for repetitive tasks using Okta Workflows, Apps Script, Bash, PowerShell, or Python.
  • Experience supporting teams across United States and Asia-Pacific time zones.
  • Familiarity with security hygiene practices and working alongside a security team.
  • Audio-visual and live event support experience.

About the Company

thatgamecompany

Develops premium, emotionally immersive video games

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company size
201-500
Company stage
Late Stage VC
Total funding
$187.1M
Headquarters
Santa Monica, CA
Founded
2006

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