Art Producer
Fx
Posted on 3/28/2024
Epic Games

5,001-10,000 employees

Video game developer (makers of Fortnight)
Company Overview
Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content.
Industrial & Manufacturing
Consumer Software
Real Estate
Education
Gaming

Company Stage

N/A

Total Funding

$15.4B

Founded

1991

Headquarters

Cary, North Carolina

Growth & Insights
Headcount

6 month growth

9%

1 year growth

2%

2 year growth

36%
Locations
Montreal, QC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Communications
CategoriesNew
Art, Graphics & Animation
Requirements
  • Previous experience working in a production role where you've managed art teams in the creation and delivery of high-quality art
  • Deep understanding of dependency-driven pipelines, scheduling and asset tracking, and project management practices and tools
  • Strong organizational skills and attention to detail
  • Experience in an environment where you had to exhibit amazing problem-solving skills daily, viewing each new problem as an opportunity for success
  • Self-starter, you approach challenges creatively and methodically, seeing them through to the final resolution
  • Have the ability to communicate with varying levels of stakeholders, within your team and throughout the company
  • Ability to drive high velocity, high-impact development cycles, balancing out short-term needs and long-term vision
  • Ability to adapt and be effective in new situations within a highly dynamic environment
  • Fluency in English is required
Responsibilities
  • Own the Schedule - Partner with art discipline leads, to help scope and schedule the desired work for the team. Build and maintain dependency-driven asset schedules to ensure successful, on-time, release of content, to the Epic Art Quality bar
  • Center of Communication - Facilitate constant communication with the art production team, as well as cross-department production teams, providing transparency on asset status, risks, and opportunities. Ensure stakeholders have proper visibility into development and are informed of any changes that may impact their teams
  • Proactively Seek Resolution - Strong ability to identify problems, and propose solutions, for your team BEFORE they become roadblocks. Keeping a finger on the pulse of dependency deliverables, tech initiatives, and the project's high-level needs. Own the outcome of your area, and never wait to see if someone else will clear your path
  • Flexible Multitasker - Ability to handle multiple large production needs within your department or across small strike teams. Understanding how to identify and break down prioritizations, and keeping up strong communication via multiple outlets; such as email, Slack, meetings, and development roadmaps
  • Facilitate Development Operations - Schedule team meetings, run dailies art reviews, as well as in-game content reviews while Providing actionable notes and follow-up to attendees
  • Mentor and facilitate the growth of art production PAs
  • JIRA task/bug entry, triage, and tracking for art teams