Senior Engine Programmer
Ubisoft
Senior Engine Programmer
Ubisoft
Global video game developer and publisher
About the Role
The (Senior) Engine Programmer holds primary responsibility for the maintenance, development, and optimization of the studio's proprietary game engine. This involves analyzing technical requirements, designing scalable solutions, and implementing robust engine features. The role requires proven expertise in performance analysis and optimization, with the ability to diagnose complex bottlenecks and deliver efficient solutions.
What you will do
• Architect and implement engine extensions to fulfill project requirements within scheduled timelines.
• Proactively identify technologies critical to game performance and design cost-effective solutions within technical and budgetary constraints.
• Maintain engine stability and cross-platform compatibility, ensuring rapid response to and resolution of critical issues.
• Ensure the stability and compatibility of the engine, with a quick response to bugs.
• Conduct performance optimization using standard profiling tools across PC and console platforms.
• Collaborate effectively with internal teams and external partners, demonstrating clear technical communication.
• Continuously research and integrate relevant new techniques, exhibiting a self-driven approach to professional development.
• Create and maintain clear technical documentation to facilitate knowledge sharing.
What you will bring
• Expert-level proficiency in C++ and strong understanding of C/C# and Object-Oriented Programming.
• Demonstrated expertise in performance analysis, memory management, and multithreaded programming.
• Proven experience in game engine architecture and optimization.
• Ability to diagnose issues across engines, dependencies, and middleware, and propose and implement effective technical solutions.
• Experience in analyzing requirements, identifying technical risks, and presenting solution options with clear trade-off analysis.
• Commitment to writing clean, maintainable, portable, and highly functional code.
• Hands-on experience with console development (Nintendo Switch, PlayStation, Xbox, etc.).
• Professional proficiency in written and spoken English, sufficient for comprehending technical documents and actively engaging in global team discussions and conference calls.
Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.
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