G

Genesis AI

Robotics simulation and AI foundation platform

Core Simulation Engine Engineer - Genesis-World

Systems Software EngineeringConfirmed live in the last 24 hours
Full-timeLondon, UKNo salary listed

About the Job

Requirements

  • Strong Python engineering experience on large codebases, including architecture, refactoring, typing, packaging, and performance profiling with tools such as py-spy, Nsight, Xcode Instruments, and RenderDoc.
  • Experience with developer tooling, test infrastructure, or continuous integration at scale.
  • Sufficient fluency with just-in-time compilation, code generation, or GPU computing stacks to reason about compilation caching, kernel dispatch, and startup cost.
  • Ability to debug across Windows, Linux, and macOS on x86 and arm64 platforms using CUDA, AMD, and Apple Metal.
  • Experience triaging open-source issues, reviewing external pull requests, and communicating with a contributor community.
  • Working familiarity with physics and robotics and with how simulation platforms are designed and used.
  • Opinions and practical judgment about application programming interface design.

Responsibilities

  • Scale testing for a just-in-time-compiled simulation engine by reducing compilation-time bottlenecks in collaboration with the compiler team.
  • Enable bit-exact dumping and reloading of simulations across machines and execution backends, including memory-constrained batched simulations.
  • Automatically turn failing simulation runs into standalone reproduction scripts.
  • Make automatic differentiation a first-class capability by improving memory use, performance, and operation recording across the engine and compiler.
  • Enable scene editing at frozen time without building the scene or compiling the engine.
  • Create extensible plugins for physics solvers and interactive viewer backends, including Nyx.
  • Design clean interfaces for motors and multiple-input, multiple-output transmissions between users and the physics engine.
  • Allow clocks and timesteps to operate at the sub-scene level so environments and solvers can advance independently.
  • Implement physics-triggered events for interactive scenes.
  • Refactor legacy subsystems, strengthen typing, standardize coding style, reduce Python overhead on hot paths, implement full scene serialization, and add telemetry and replay.
  • Review issues and pull requests with the core team and answer questions from users and contributors.
  • Contribute to adoption efforts for Genesis-World.

Desired Qualifications

  • Experience with robotics simulators such as Drake, MuJoCo, Newton, Isaac, RaiSim, Jiminy, or Brax.
  • Experience with PyTorch as a user-facing interface.
  • Experience with JIT compilers such as Triton, JAX, or Numba.
  • Experience with 3D tooling and interactive editors such as Maya, Blender, or Houdini.
  • Experience with serialization formats such as USD, glTF, MJCF, or URDF.
  • Experience with C++, CUDA, or Metal.
  • Experience in developer relations or community work.

About the Company

Genesis AI

Robotics simulation and AI foundation platform

Genesis AI provides a unified platform that combines robotics simulation, high-fidelity rendering, physics, and foundation models to support development in robotics and AI. It operates as a platform-as-a-service and licensing option so teams can run large-scale simulations, train reinforcement learning agents, and develop generative models in realistic virtual environments where physics, geometry, rendering, and AI tooling work together. It differs from others by bringing together core capabilities from robotics simulation, real-time rendering, computational geometry, and AI model development into one cohesive platform, backed by a team with experience at Havok, Unity, Autodesk, Google, and Epic Games. Its goal is to become a foundational technology layer that speeds up robotics and AI innovation by enabling efficient simulation, testing, and model development in a single environment.

Company size
51-200
Company stage
Seed
Total funding
$105M
Headquarters
Paris, France
Founded
2024

Recently Posted Jobs

Explore more opportunities at Genesis AI

See more jobs