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Sony Interactive Entertainment

PlayStation hardware, network services, and games

Software Engineer 2 DevEx

Software EngineeringConfirmed live in the last 24 hours
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • A bachelor's degree in Computer Science, Computer Engineering, or a related field, or equivalent practical experience.
  • At least 4 years of professional software-development experience building systems software, platform software, developer tools, infrastructure, or similar technical products.
  • Strong modern C++ development skills and practical experience developing and debugging software on Linux.
  • Experience debugging multi-process, client/server, or platform-integrated software using logs, traces, debuggers, and reproducible test cases.
  • Experience building automated tests and integrating them into CI/CD workflows.
  • Working knowledge of build systems, dependency management, source control, and release practices for a multi-repository codebase.
  • Ability to take a defined problem from technical design through implementation, validation, documentation, and rollout.
  • Clear written and verbal communication, especially when coordinating interfaces or diagnosing issues across team boundaries.

Responsibilities

  • Design, implement, test, and document production-quality C++ features for simulation and developer tooling.
  • Build and maintain software abstractions, simulated services, and client/server integrations that reproduce important system behaviors in a development environment.
  • Improve core developer workflows such as environment setup, simulator startup, configuration, input handling, debugging, log collection, and failure recovery.
  • Improve and contribute to build, dependency, packaging, and release workflows for the simulation platform using modern build tools, dependency managers, containers, and CI/CD pipelines.
  • Create unit, integration, and end-to-end tests that catch regressions early and move high-value validation into continuous integration.
  • Diagnose failures that cross process, library, container, and platform boundaries; produce clear root-cause analysis and durable fixes.
  • Contribute to shared libraries and developer-facing interfaces including versioning, compatibility, migration guidance, and coordination with consuming teams.
  • Write architecture notes, setup guides, troubleshooting steps, and release documentation that developers can use without direct support from the team.
  • Partner with engineers, QE, product owners, and adjacent platform teams to define integration contracts, sequence cross-team changes, and deliver complete features.
  • Participate in design and code reviews, give actionable feedback, and improve the team’s engineering practices through the work shipped.

Desired Qualifications

  • Experience with simulation, emulation, hardware abstraction, service virtualization, or comparable development environments.
  • Experience with containerized development using Docker, dev containers, WSL, or comparable tooling.
  • Familiarity with CMake, package-management tools, CI systems, collaborative source-control workflows, or cross-platform build toolchains.
  • Experience designing or integrating IPC, client/server APIs, shared libraries, or SDKs.
  • Experience developing complex platform software or software for resource-constrained environments.
  • Experience supporting developer tools as a product by gathering feedback, measuring friction, improving diagnostics, and simplifying onboarding.
  • Working knowledge of one or more additional languages used in tooling or platform development, such as Python, Rust, JavaScript, or TypeScript.

About the Company

Sony Interactive Entertainment

PlayStation hardware, network services, and games

PlayStation is a division that develops and operates PlayStation hardware, software, and online services for a global audience. Its products include consoles, games from PlayStation Studios, and the PlayStation Network, which enables digital purchases, online multiplayer, and cloud saves. A PlayStation console plays games from discs or downloads, connects to PSN for online features, and uses digital stores to access a library of games from first- and third-party partners. The goal is to provide borderless, high-quality entertainment and grow the PlayStation ecosystem by tightly integrating devices, services, and exclusive content.

Company size
10,001+
Company stage
Not listed
Total funding
Not listed
Headquarters
San Mateo, CA
Founded
1994

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