B

ByteDance

Builds content apps, business software and AI

LLM System Backend Engineer Graduate

Applied Machine LearningConfirmed live in the last 24 hours
Full-timeSingaporeNo salary listedIn-person

About the Job

Requirements

  • Be completing or have recently completed a Bachelor's or Master's degree in computing or a related discipline.
  • Be proficient in one or more programming languages such as Python, Rust, or C++, with strong coding practices, clean software design principles, and the ability to architect reusable frameworks and abstractions.
  • Have hands-on experience designing training frameworks or optimizing large-scale training systems.
  • Have a solid understanding of GPU architectures and familiarity with high-performance computing software stacks such as CUDA.

Responsibilities

  • For the training track, develop the Volcano Ark training platform, enabling internal and external users to perform serverless post-training, such as Supervised Fine-Tuning and Reinforcement Learning, on the Ark platform.
  • Design elastic training solutions for complex multi-tenant workloads, supporting mixed-tenant training across multiple data centers and heterogeneous hardware while optimizing training throughput, resource utilization, and system stability.
  • Build next-generation reinforcement learning infrastructure to improve training efficiency and design intuitive, developer-friendly APIs for reinforcement learning training workflows.
  • For the inference track, develop the Volcano Ark Model-as-a-Service inference platform, optimizing the performance, cost efficiency, and reliability of large language model inference across hyperscale heterogeneous GPU clusters.
  • Reduce inference costs through advanced system optimizations, including disaggregated inference architectures, distributed key-value cache systems, heterogeneous inference, elastic compute scheduling, and multi-tenant co-located inference.

Desired Qualifications

  • Experience building large language model training infrastructure or developing complex distributed systems.
  • Experience with GPU performance profiling, optimization, and bottleneck analysis.
  • Strong experience in systems architecture optimization, with a deep understanding of heterogeneous computing hardware and high-performance networking technologies.
  • Familiarity with or hands-on experience using resource orchestration and scheduling frameworks such as Kubernetes and Ray.
  • Understanding of mainstream reinforcement learning frameworks, with strong technical insights into the design and optimization of large-scale training frameworks.
  • Experience optimizing large language model inference systems, with practical knowledge of prefill/decode disaggregated inference, distributed key-value cache architectures, and multi-node distributed inference.
  • Hands-on experience optimizing distributed network communication, with a deep understanding of distributed communication primitives such as collective communication operators and high-performance networking technologies such as Remote Direct Memory Access.

About the Company

ByteDance

Builds content apps, business software and AI

ByteDance builds content and creation apps for consumers, alongside collaboration software and AI services for businesses. Its video platforms connect viewers with creators, while CapCut gives people tools to edit and publish videos. The group also develops Lark for workplace communication and shared documents, and its Seed research teams build language, image, video, and speech models used in consumer apps and sold through BytePlus cloud services. It earns money from advertising, commerce services, paid software subscriptions, and usage of its enterprise technology. ByteDance was founded in 2012 and has its operational headquarters in Beijing, China.

Company size
10,001+
Company stage
Private
Total funding
$35.1B
Headquarters
Haidian, China
Founded
2012

Recently Posted Jobs

Explore more opportunities at ByteDance

See more jobs