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Ubisoft

Global video game developer and publisher

Art Director - Art Team

Art, Graphics & AnimationConfirmed live in the last 24 hours
Full-timeChengdu, Sichuan, ChinaNo salary listedIn-person

About the Job

Requirements

  • Extensive experience in game art production, including at least 2 years in a lead or director role.
  • Strong understanding of 3D art pipelines for characters and environments, technical constraints, and game engines.
  • Proficiency in 2D and 3D software tools and asset creation processes.
  • Documentation skills and the ability to communicate and collaborate effectively.
  • Deep knowledge of visual trends and industry-standard tools.
  • Passion for video game art and market awareness.
  • Basic communication skills in Chinese and fluency in English.

Responsibilities

  • Understand and apply the project's art direction, and communicate the artistic vision and style guide to the local team.
  • Ensure consistency of visual identity across all art production.
  • Lead and mentor the local concept design and visual effects team, fostering creativity and collaboration and developing strong artistic skills.
  • Provide constructive feedback and coaching to strengthen the art team's core competency and improve artistic quality and production efficiency.
  • Establish artistic benchmarks and references for asset production.
  • Conduct quality reviews of the art team to ensure unified, high-quality standards in delivery.
  • Collaborate with animation and technical teams to align art with gameplay and technical constraints.
  • Stay ahead of industry trends and integrate new technologies to enhance production quality and efficiency.
  • Set best practices and sustainable solutions for anticipated artistic and technical challenges.
  • Act as the primary voice of the art team in major production meetings.
  • Maintain transparent progress reporting to stakeholders.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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