Fall 2026

Software Engineer Intern

Updated on 8/30/2026

Sony

Sony

10,001+ employees

Global electronics and entertainment company

Compensation Overview

$24.20 - $38.50/hr

San Diego, CA, USA

Hybrid

Hybrid home/office workplace.

Bachelor's, Master's

Category
Software Engineering (1)
Required Skills
Bash
Rust
React.js
MySQL
Software Testing
Data Visualization
Node.js
Machine Learning
Docker
AWS
Go
Vue.js
REST APIs
DevOps
Linux/Unix
Data Analysis

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Requirements
  • Recently completed within the past six months or currently pursuing an undergraduate or graduate degree in Software Engineering or a related field with applicable coursework.
  • Experience building web services and applications with Golang, Rust, NodeJS, MySQL, Vue, and React.
  • Familiarity with Linux and shell languages.
  • Experience with client-server architecture and web services.
  • Strong interest in pursuing a design and development career path.
  • Honesty, integrity, and ethical conduct are material requirements for the responsibilities outlined above.
Responsibilities
  • Build scalable, high-performance application programming interfaces and backend services in a cloud environment.
  • Create scripts and tools to streamline deployment, testing, and monitoring workflows.
  • Design and manage Docker-based solutions for portable, reproducible development and production environments.
  • Implement monitoring and analytics pipelines that use machine learning and artificial intelligence to surface system health and usage trends.
  • Design and code intuitive web portals and dashboards for enterprise management applications.
Desired Qualifications
  • Experience with AWS, Docker, and continuous integration/continuous delivery.

Sony creates and sells consumer electronics and entertainment products for a global audience. Its roots go from a Tokyo repair shop to a multinational company after adopting transistor technology and launching Japan’s first transistor radio, the TR-55, in 1955, and rebranding to Sony in 1958 to reach a broader market. Sony’s product lineup blends hardware and media experiences for everyday use, with a focus on reliable quality and recognizable brands. The company expanded internationally, becoming the first Japanese company listed on the New York Stock Exchange in 1961, signaling its global ambitions. Compared with many peers, Sony combines a long history of electronics innovation with a broad entertainment footprint and a track record of global growth, giving it a wider scope than firms that focus on a single product category. Its goal is to be a leading worldwide provider of electronics and entertainment experiences that people trust and enjoy.

Company Size

10,001+

Company Stage

IPO

Headquarters

Tokyo, Japan

Founded

1946

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Simplify Jobs

Simplify's Take

What believers are saying

  • Sony raised FY2026 operating profit guidance 8% after Q1 operating income rose 40%.
  • PlayStation sold 1.6 million PS5s in Q1 FY2026, and gaming operating income hit ¥202 billion.
  • Spider-Man: Brand New Day drove Sony’s biggest box-office opening, strengthening 2026 Pictures earnings.

What critics are saying

  • Sony Pictures cut several hundred jobs in April 2026, signaling structural overhead pressure.
  • Bluepoint Games closed in February 2026, exposing PlayStation’s studio management fragility.
  • The Kumamoto earthquake halted semiconductor production in July 2026, threatening sensor output and customer deliveries.

What makes Sony unique

  • PlayStation’s 125 million monthly users create unmatched gaming distribution and monetization scale.
  • Sony Pictures owns Spider-Man, and 2026 box office shows franchise-level theatrical leverage.
  • Sony’s image sensors and Kumamoto chip capacity anchor premium cameras and device components.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Disability Insurance

401(k) Retirement Plan

401(k) Company Match

Mental Health Support

Fertility Treatment Support

Parental Leave

Unlimited Paid Time Off

Flexible Work Hours

Professional Development Budget

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

0%

2 year growth

0%
PR Newswire
Aug 25th, 2026
Sony and VITEC launch integrated IPTV solution for BRAVIA professional displays

Sony Electronics and VITEC have announced a global collaboration to integrate Sony's BRAVIA professional displays with VITEC's IPTV and digital signage platform. The partnership targets corporate environments, entertainment venues, hospitality, healthcare, and public facilities. The integration delivers a player-less IPTV solution using the display's system-on-a-chip, eliminating the need for external media players. VITEC's Android-based Avedia player software runs directly on Sony displays, reducing installation complexity and lowering total cost of ownership. The combined technology can support thousands of displays through VITEC's centralised management system. Content ranges from live IPTV channels to interactive signage and targeted advertising. Both companies emphasise sustainability. Sony's BRAVIA displays feature energy-saving technologies, whilst VITEC's GreenPEG initiative focuses on reducing carbon footprint across its value chain.

Dn.com Limited
Aug 12th, 2026
Sony acquires bravia.com.cn to enhance its domestic brand portfolio. - Dn.com domain name trading platform

Recently, the brand domain name market saw a major development: Sony officially completed the acquisition and takeover of bravia.com.cn.

Bloomberg
Aug 10th, 2026
Sony, TSMC to invest $6.4B in joint chip plant in Japan

Sony Group and Taiwan Semiconductor Manufacturing Co. are in discussions to invest a combined ¥1 trillion ($6.4 billion) in their planned joint chip factory in Japan, according to a person familiar with the matter. The investment represents a significant expansion of the two companies' manufacturing partnership in the country. TSMC, the world's largest contract chipmaker, has been working to diversify its production base beyond Taiwan. The joint facility would strengthen Japan's domestic semiconductor manufacturing capabilities whilst providing Sony with more secure access to advanced chip production. Further details about the plant's timeline and production capacity have not been disclosed.

Yahoo Finance
Aug 7th, 2026
Nintendo reports 38.5% of software sales are physical as Sony plans to end disc production by 2028

Nintendo reported that 38.5% of its software sales between March and June 2026 were physical copies, whilst 61.5% were digital purchases. This comes as Sony plans to end game disc production by January 2028. The Japanese gaming company earned 132.7 billion yen from digital sales in the quarter, marking a 90% year-on-year increase. However, Nintendo's digital sales figures include Switch Online subscriptions, downloadable content, and download-only titles. Software sales for Switch 2 increased 9.2% year-on-year to 9.46 million units, whilst original Switch software rose 38.6% to 33.81 million units. The substantial physical sales ratio suggests Nintendo has no immediate plans to abandon boxed games, contrasting with Sony's approach.

CNBC
Aug 5th, 2026
Spider-Man joins 2026's billion-dollar club as Hollywood welcomes fourth $1B+ film

Hollywood welcomed its fourth billion-dollar film of 2026 this week as Sony and Marvel's "Spider-Man: Brand New Day" crossed the benchmark. It joins Universal's "The Super Mario Galaxy Movie," Lionsgate's "Michael," and Disney and Pixar's "Toy Story 5." This marks the highest number of billion-dollar releases in a single year since the Covid pandemic. In 2019, nine films reached this milestone. The domestic box office is on pace to cross $10 billion for the first time in seven years, though it remains 11% below 2019 levels. Higher ticket prices are contributing to the growth, with premium format tickets averaging $18.22 and standard tickets around $13.50. Generation Z, accounting for nearly 40% of North American audiences in 2025, is driving the resurgence.