V

Vertigo

Publishes midcore mobile real-time multiplayer games.

Game Developer

Game EngineeringConfirmed live in the last 24 hours
Full-timeİstanbul, Türkiye

About the Job

Requirements

  • Experience developing games with Unity and C#.
  • Ability to profile and optimize performance on Android and iOS.
  • Ability to quickly understand existing code and collaboratively solve technical problems.
  • Awareness of industry best practices and the ability to select and apply appropriate solutions.
  • Ability to drive implementation of a feature or fix and clearly communicate with team members and adjacent work areas, including game design, art, and product management.
  • Deep knowledge of a fundamental Unity pipeline or tool, such as asset management, user interface, or networking.
  • Understanding of the mobile gaming industry and characteristics such as frames per second and live operations.
  • Deep understanding of mobile platforms and their specific requirements.
  • Strong skills in writing maintainable, scalable, and modular code, with knowledge of SOLID principles, design patterns, and Unity best practices.
  • Strong understanding of software architecture, design, and development.
  • Strong object-oriented skills, including design, coding, and testing patterns.
  • Analytical and practical problem-solving skills.

Responsibilities

  • Contribute to all aspects of game development.
  • Write clean, reusable, and optimized code for a large player base.
  • Solve complex technical problems using analytical solutions.
  • Participate in code-review sessions.

About the Company

Vertigo

Publishes midcore mobile real-time multiplayer games.

Vertigo is a mobile game studio based in Istanbul, Turkey that develops and self-publishes midcore real-time social multiplayer games. Its products are mobile titles designed for online play with live, social multiplayer features, aiming for polished graphics and addictive gameplay. The company builds its games and handles publishing, focusing on delivering high production values and strong user experience without relying on external publishers. What sets Vertigo apart is its emphasis on an in-house, self-publishing approach combined with a lively, agile work culture that rewards creativity, speed, and innovation, and its goal to delight millions of players worldwide through a scalable, high-quality mobile multiplayer portfolio.

Company size
11-50
Company stage
Not listed
Total funding
Not listed
Headquarters
Istanbul, Türkiye
Founded
2013

Recently Posted Jobs

Explore more opportunities at Vertigo

See more jobs