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Swaybox Studios

Animation studio blending puppetry and CGI

Look Development Artist - Modeling & Texturing

3D ModelingPosted on Nov 13
Full-timeNew Orleans, LA, USANo salary listedIn-person

About the Job

Requirements

  • Professional experience in 3D modeling, asset development, look development, or a related CG/VFX discipline.
  • Proficiency in 3D modeling software such as Maya, Blender, and/or Rhino.
  • Familiarity with production tools and workflows, including Substance, Arnold, and/or Unreal Engine.
  • Understanding of shape language, form, proportion, scale, and composition.
  • Experience creating and refining digital assets from reference materials, concept art, or existing geometry.
  • Ability to work with scan data, CAD files, and assets requiring cleanup, modification, or optimization.
  • Artistic judgment and attention to detail, with the ability to produce visually compelling, screen-ready work.
  • Creative problem-solving skills and ability to adapt to changing artistic and technical needs.
  • Collaborative, hands-on mindset and willingness to work beyond the primary specialty when needed.

Responsibilities

  • Create, develop, and refine high-quality 3D characters, environments, props, and other assets that support the film's visual direction.
  • Take ownership of digital assets, bringing them from initial concepts or source materials through screen-ready completion.
  • Ingest, process, and refine 3D scan data, CAD files, and other existing geometry for use in the production pipeline.
  • Build custom assets from scratch as needed, balancing artistic quality with technical requirements.
  • Work with the Look Development team to explore shape language, form, composition, and surface characteristics.
  • Support texturing, shading, and material development to establish and refine the visual appearance of assets.
  • Collaborate with lighting, compositing, and technical artists to ensure assets integrate effectively into scenes and environments.
  • Troubleshoot modeling and asset-related challenges and develop creative, practical solutions.
  • Incorporate creative direction and feedback through ongoing iteration and refinement.
  • Contribute to additional look development tasks as needed to support team and production goals.

Desired Qualifications

  • Strong texturing, shading, and material development skills.
  • Experience using Substance or comparable texturing applications.
  • Familiarity with Unreal Engine and real-time asset workflows.
  • Experience with photogrammetry, digital scanning, or CAD-to-CG workflows.
  • Understanding of lighting and rendering principles as they relate to asset development.
  • Experience working on productions combining practical and digital assets.
  • Ability to work across multiple software packages and adapt to new tools and workflows.

About the Company

Swaybox Studios

Animation studio blending puppetry and CGI

Swaybox Studios creates original animated and mixed-media content for feature films and TV, and also provides animation services for major projects. Its Momo Animation blends practical puppetry, stop-motion, CGI, and live-action real-time performance to produce a distinct visual look. It differentiates itself through a production pipeline and style centered on Momo rather than relying on a single traditional technique. Its goal is to grow as a producer of original content and as a service provider in the global entertainment market, with projects like Dynamic Duo developed with DC Studios, Warner Bros. Pictures Animation, and Matt Reeves' 6th & Idaho.

Company size
51-200
Company stage
Early VC
Total funding
$1.9M
Headquarters
Shreveport, LA
Founded
2013

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