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Ubisoft

Global video game developer and publisher

Lead Animator

Animation & VFXConfirmed live in the last 24 hours
Full-timeChengdu, Sichuan, ChinaNo salary listedIn-person

About the Job

Requirements

  • Strong understanding of animation principles and character anatomy to provide feedback to artists.
  • Hand and key animation skills across a variety of animation styles.
  • Proficiency in Maya or 3DS MAX.
  • Experience mentoring or providing leadership through the full development cycle.
  • Scheduling and outsourcing experience.
  • Ability to take direction and provide feedback to the animation team.
  • General understanding of technical and animation pipelines, including rigging and engine integration.
  • Broad understanding of contemporary processes and engine technology.
  • Experience shipping a high-quality game on mobile or console.
  • English language skills.

Responsibilities

  • Manage the production and delivery of all animation.
  • Organize and supervise animators, prioritize and deliver requirements, and ensure efficient and timely delivery of high-quality assets.
  • Maintain effective relationships with outsource partners.
  • Identify and resolve risks to the project and outsource pipeline.
  • Plan and schedule animation tasks.
  • Troubleshoot animation issues with all departments.
  • Collaborate with the Art Director to verify in-game animation quality and consistency, and iterate according to feedback.
  • Drive the development of rapid prototypes.
  • Work with Art, Tech, and Design to define short- and long-term objectives and establish workflows.
  • Provide mentorship and guidance to the animation team.
  • Balance quality with aggressive deadlines.
  • Balance hands-on production with animation-team management.

Desired Qualifications

  • Proficiency in Chinese.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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