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Larian Studios

Develops premium RPGs for PC/consoles

Combat Designer

Product & Experience DesignConfirmed live in the last 24 hours
Full-timeQuébec City, QC, CanadaNo salary listedIn-person

About the Job

Requirements

  • Three years of experience in a design position, with a solid understanding of how combat encounters work.
  • Meaningful implementation experience using similar creation tools, such as Unreal Editor or Unity.
  • At least one shipped title, from pre-production through a finished product.
  • Proficiency in written communication and a track record of conveying design through clear documentation.
  • Excellent verbal communication skills and experience guiding collaboration across diverse disciplines.
  • Ability to take initiative, work proactively, solve problems, self-manage, and meet deadlines.
  • Fluency in English is essential for daily engagement with the international team.

Responsibilities

  • Devise and take ownership of tactical, engaging combat encounters, each with a novel, memorable challenge.
  • Follow up on asset requests with other departments, including Art, Narrative, and Scripting, to ensure production is aligned.
  • Learn and master the studio's tools; report bugs and user experience issues; and contribute to improvements.
  • Maintain knowledge of the game's combat encounters and track changes in mechanics and game rules.
  • Proactively flag and follow up on issues affecting the overall combat experience.
  • Understand and advocate for players' motivations and expectations.
  • Keep up with the industry's state of the art.

Desired Qualifications

  • Programming skills in C, C++, Lua, or C#.
  • A passion for deep combat mechanics and imaginary worlds.
  • An obsessive eye for detail.

About the Company

Larian Studios

Develops premium RPGs for PC/consoles

Larian Studios develops premium role-playing games (RPGs) for PC and consoles, with Divinity: Original Sin 2 as a flagship title. Its products are complete, story-driven games that blend combat, exploration, puzzles, and dialogue to create immersive experiences. The company monetizes through game sales and may offer DLCs or expansions, while keeping the core games as the main focus. Larian emphasizes high-quality development through strong internal tools for tracking performance and player feedback, and it engages with the community to refine its games. It differentiates itself with deep, tactical RPG gameplay, strong storytelling, cooperative multiplayer options, and a global approach to reach RPG enthusiasts. The goal is to deliver engaging, well-crafted RPGs to players worldwide and continuously improve them by incorporating feedback and expanding content.

Company size
501-1,000
Company stage
Pre-seed
Total funding
$3.2M
Headquarters
Ghent, Belgium
Founded
1996

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