Staff Product Engineer
Parallelz
Staff Product Engineer
Parallelz
Converts mobile apps into web apps
Parallelz · Toronto, Canada (Hybrid) · Full-time · Posted 2026-11-04
Workplace: hybrid
About Parallelz
Parallelz turns mobile apps and games into web-native experiences that run instantly in the browser, anywhere, with no changes to their code and no app store in between. We are using this technology to transform how people discover and play mobile games across the open web, meeting players in the places they already spend their time. Games on our platform already run inside partner experiences, and we are building the discovery products that will bring them to a far wider audience.
AI is central to how we work. Every engineer pairs with capable agents, and agentic workflows run through how we triage, build, review, ship and operate. Our team and advisors include technologists from Google, Mozilla and MIT Media Lab, and we are backed by global venture funds and angel investors.
About the Role
As Staff Product Engineer, you will translate our core technology into the web-based products where players discover and engage with games, and where partners extend them to their audiences. You will hold end-to-end ownership of the products you lead, from initial concept through to their performance in market, and partner closely with our leadership team to shape both product direction and engineering approach.
The role is hands-on from the outset. You will define requirements and scope from open-ended briefs, deliver production-ready products and drive their continuous improvement after launch. As the business scales, you will recruit, develop and lead the engineers who join this effort, while remaining an active contributor to the build.
We place a high value on in-person collaboration; this role is based in our downtown Toronto office three or more days per week.
What You'll Do
What you bring:
Nice-to-haves:
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Parallelz builds a platform that lets mobile app developers turn their native apps into fully native web apps without changing code or adding SDKs. It works through a computing architecture that renders the original app as a web-based version that behaves like a native app, enabling easy extension and personalization without rewriting or SDK integration. Unlike wrappers or traditional rewrites, it eliminates SDKs and reduces friction to broaden distribution while preserving performance. The goal is to make mobile apps more accessible and easier to distribute, helping developers reach more users with less development effort.
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