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thatgamecompany

Develops premium, emotionally immersive video games

Senior Engine Programmer

Game EngineeringConfirmed live in the last 24 hours
Full-time

About the Job

Requirements

  • Experience developing a game engine, whether at work, school, or as a personal project.
  • At least 5 years of technical engineering experience with C or C++.
  • Ability to execute longer-term projects in complicated code bases with multiple stakeholders.

Responsibilities

  • Design, implement, and update core systems of the TGC game engine.
  • Collaborate closely with artists, designers, and other engineers to gather requirements, deliver features, and iterate on them.
  • Help monitor, identify, and troubleshoot issues and inefficiencies to increase the overall effectiveness of the development team.

Desired Qualifications

  • Five to 10+ years of experience in game development or similar 3D media using C++.
  • A personal engine project or game, ideally with publicly viewable code.
  • Ability to communicate clearly and work closely with other high-caliber engineers and artists.

About the Company

thatgamecompany

Develops premium, emotionally immersive video games

Thatgamecompany creates premium, artistically crafted video games focused on exploration, beauty, and emotional connection. The studio develops immersive experiences that are accessible to a wide audience, including casual gamers and families, often emphasizing shared or contemplative play. Its products work as premium digital titles sold on major platforms, sometimes including in-app purchases, with a focus on visually striking visuals, gentle mechanics, and emotionally resonant storytelling that invite players to explore and connect with the game world. Thatgamecompany differentiates itself from competitors through a strong emphasis on artistic quality, emotional depth, and inclusivity, backed by a collaborative, experimental studio culture that prioritizes team-driven innovation. The company’s goal is to create meaningful, memorable gaming experiences that push the boundaries of interactive art while reaching a broad audience and fostering a sense of wonder and community.

Company size
201-500
Company stage
Late Stage VC
Total funding
$187.1M
Headquarters
Santa Monica, CA
Founded
2006

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