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Riot Games

Online multiplayer game developer and publisher

Game Producer - Unpublished R&D Product

Project ManagementConfirmed live in the last 24 hours
ContractShanghai, ChinaNo salary listedIn-person

About the Job

Requirements

  • At least 3 years of experience in game development, including at least 2 years in a production, project management, or similar coordination role.
  • Hands-on experience tracking and delivering features or content against a schedule, including backlog management, task tracking, and dependency follow-up.
  • Experience facilitating team rituals such as stand-ups, planning, and retrospectives within Agile or similar development practices.
  • Proficiency with project management tools such as Jira, Confluence, or equivalent.
  • Strong organization, attention to detail, and follow-through, with the ability to handle multiple parallel workstreams in a fast-paced environment.
  • Clear, timely written and verbal communication, including keeping stakeholders informed and raising issues early.
  • Business fluency in Mandarin and English.

Responsibilities

  • Keep roadmaps and schedules up to date by maintaining the backlog, sprint and milestone schedules, and task tracking for the feature area in line with the project roadmap; collect estimates and status from discipline leads, update plans when scope or priorities change, and flag early when a milestone is at risk.
  • Execute within the team's development process by ensuring agreed workflows and tools such as Jira are used consistently, keeping tickets clean and statuses current, and ensuring hand-offs between design, art, and engineering happen on time; identify process friction and bring improvement ideas to the senior producer.
  • Run day-to-day production rituals, including scheduling and facilitating stand-ups, sprint planning, backlog grooming, playtests and milestone reviews, and retrospectives; prepare agendas, keep meetings on time, record decisions and action items, and follow up until each is closed.
  • Track and escalate risks and blockers by maintaining a live risk, blocker, and dependency log for the area; follow up with owners across teams, clear minor blockers, and promptly escalate larger issues to the senior producer with context and suggested next steps.
  • Maintain accurate and accessible workflows, schedules, meeting notes, decision logs, and project status; provide regular stakeholder status updates and help capture post-milestone learnings and onboarding materials.

Desired Qualifications

  • Basic understanding of how design, art, and engineering pipelines work in a modern game engine.
  • Experience working with distributed or cross-regional teams across time zones and cultures.

About the Company

Riot Games

Online multiplayer game developer and publisher

Riot Games develops and publishes online multiplayer video games, with League of Legends as its flagship title. The game is free-to-play and supported by in-game purchases like cosmetic items and skins, while competitive play drives engagement through its esports ecosystem. Riot Games also runs Riot Forge, a publishing arm that partners with third-party developers to create new games within the League of Legends universe. The company earns revenue from cosmetic microtransactions, esports events, sponsorships, and merchandise. What sets Riot Games apart is its emphasis on building a large, global community around its titles and expanding its universe through collaborations with external developers. The goal is to create enduring, connected gaming experiences that sustain a vibrant community and a growing esports ecosystem around its flagship franchises.

Company size
5,001-10,000
Company stage
Acquired
Total funding
$15M
Headquarters
Los Angeles, CA
Founded
2006

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