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That's No Moon Entertainment

Independent studio producing narrative-driven AAA games

Head of Production

Program ManagementConfirmed live in the last 24 hours
Full-time

About the Job

Requirements

  • Primary production leadership responsibility for a large-scale AAA project through its final phases from Alpha through Ship; recent experience is a plus.
  • Prior experience working with external publishing partners across regions and scale is a plus.
  • Deep expertise in project management practices, milestone planning, risk mitigation, and production reporting to different audiences.
  • Strong operational leadership skills to establish and drive efficient cross-functional workflows.
  • Hands-on experience with production tools such as Jira, Perforce, Confluence, or similar.
  • Exceptional team leadership and mentorship skills, with proven success managing other leads and developing talent within a production organization.
  • Ability to balance creative needs with production realities, especially during polish and submission phases.
  • Calmness under pressure, adaptability, and ability to drive alignment in complex and fast-moving environments.
  • At least 10 years of experience in game production, including at least 4 years at a senior leadership or director level.
  • Experience shipping at least one AAA title in a senior production leadership role, ideally including ownership of preproduction, polish, and submission phases.
  • Experience leading and mentoring a production team across design, art, engineering, narrative, and audio disciplines.
  • Deep understanding of complex project dynamics from feature integration through final content lock.
  • A bachelor's degree in Production, Business Administration, Project Management, or a related field, or equivalent experience.

Responsibilities

  • Serve as the supervising production lens for discipline leaders across the studio, providing visibility into delivery implications and driving alignment across functions.
  • Adopt and drive the existing production plan to close the current game, integrate incremental improvements, and establish a foundation for initial development of the next title and the studio's overall production methodology.
  • Maintain and improve the project's delivery strategy, including its structure, phases, and execution through launch; translate product vision and roadmaps into feasible development plans within time, budget, and resource constraints; and drive clarity around ownership, priorities, and handoffs across cross-functional teams.
  • Evolve the production organization structure, including producer deployment across content and disciplines; own career development frameworks, leveling, and promotion standards; and lead and develop Senior Managers and Production Leads to ensure the organization operates cohesively.
  • Set and uphold production standards across tooling, tracking, and milestone processes; ensure consistent reporting on sprint and milestone burndowns, velocity metrics, and delivery risks to keep leadership informed and teams focused.
  • Monitor project and team health across strike teams and departments, identify risks, and build mitigation strategies; champion rigorous project management while enabling creative iteration and problem-solving; and advocate for development practices that protect team wellbeing while meeting delivery goals.
  • Own the production headcount budget and workforce plan, including contractor strategy, backfill decisions, and ramp planning, in partnership with Finance and Operations.
  • Represent the production function in executive and publisher-facing forums, communicating project status, delivery risks, and strategic recommendations.

Desired Qualifications

  • Recent experience leading a large-scale AAA project through its final phases from Alpha through Ship.
  • Prior experience working with external publishing partners across regions and scale.

About the Company

That's No Moon Entertainment

Independent studio producing narrative-driven AAA games

That's No Moon Entertainment develops narrative-driven AAA video games as an independent studio. Its games tell deep stories through cinematic writing, characters, and world-building, backed by large-scale production and released for sale with revenue from game sales, in-game purchases, and partnerships. The company differentiates itself by combining independent status with a team drawn from top studios and a culture of collaboration and responsible production, prioritizing storytelling over sheer scale. Its goal is to create high-quality narrative-driven AAA experiences and grow through thoughtful production practices and partnerships.

Company size
201-500
Company stage
Early VC
Total funding
$101.5M
Headquarters
Los Angeles, CA
Founded
2021

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