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Ubisoft

Global video game developer and publisher

Gameplay Animation Director

Animation & VFXConfirmed live in the last 24 hours
Full-timeMontpellier, FranceNo salary listed

About the Job

Requirements

  • Significant experience in 3D animation in video games.
  • Experience directing gameplay animation, or readiness to take on that responsibility.
  • A strong animation background; a portfolio is required.
  • Proficiency in MotionBuilder, including keyframe animation and motion capture.
  • Experience with game engines and animation systems.
  • Understanding of gameplay and technical constraints.
  • A minimum C1 level of English to communicate with English-speaking colleagues.

Responsibilities

  • Define and embody the project's gameplay animation vision.
  • Develop the gameplay animation vision and define animation intent, including style, rhythm, readability, impact, and fluidity.
  • Propose an animation art direction consistent with the targeted gameplay experience.
  • Produce key documents, including animation vision documents, briefs, guidelines, workflows, and references.
  • Interpret the Art Director's vision and translate it into concrete animation proposals.
  • Develop visual and mechanical concepts autonomously.
  • Drive the development of innovative gameplay animation solutions.
  • Maintain consistency between animation and the player experience.
  • Oversee the creation and in-game integration of animations in collaboration with the animation supervisor.
  • Ensure the quality and consistency of animations, including character, dynamism, and gameplay readability.
  • Validate deliverables, including prototypes, final animations, and polish.
  • Collaborate with Game Designers and the Gameplay team to achieve responsive character controls and a strong gameplay feel.
  • Establish the foundations and vision that enable the lead and supervisor to effectively guide and support animators while maintaining artistic and technical consistency.
  • Promote an ambitious animation culture that encourages mentoring, knowledge-sharing, and constructive feedback to develop team skills.
  • Collaborate with the Art, Technical Animation, Design, Narrative, and Audio departments.
  • Participate actively in gameplay and creative decisions.
  • Produce clear, structured, and visual documents that enable the team to execute the vision effectively.
  • Communicate clearly, respectfully, and appropriately with all stakeholders.

Desired Qualifications

  • Experience on at least one AAA project.
  • A strong vision for either realistic or stylized animation.

About the Company

Ubisoft

Global video game developer and publisher

Ubisoft is a global developer and publisher of interactive entertainment, creating, marketing, and selling video games for consoles, PCs, and mobile devices. Its products run as traditional paid games, in-game purchases, and subscription services, and are supported by major franchises such as Assassin’s Creed, Far Cry, and Rainbow Six. Games are built to run across platforms with optional in-game purchases and ongoing services, and Ubisoft also develops its own tech, like Ubisoft Scalar, to streamline game development and enhance player experiences. The company differentiates itself through its large portfolio of enduring franchises, its in-house technology investments, and its active support for esports, community building, accessibility, and inclusion. Ubisoft’s goal is to deliver engaging interactive experiences at scale, grow its global gaming ecosystem, and maintain leadership in game development and publishing while expanding services and accessibility for a wide audience.

Company size
10,001+
Company stage
IPO
Headquarters
Montreuil, France
Founded
1986

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