A

Astrid Entertainment

Develops multiplayer open-world sandbox games

Senior Gameplay Engineer - UI

Full-Time
No salary listed
Senior
Remote in UK
RemoteRegular in-person team meetups are required.
Software EngineeringGame Engineering

About the job

Requirements
  • Proven experience developing UI and gameplay systems in Unreal Engine 5.
  • Strong understanding of UMG.
  • Working knowledge of CommonUI, CommonInput, and Enhanced Input, including how the systems interact.
  • Strong teamwork and collaboration skills.
  • Solid knowledge of C++.
  • Experience identifying and addressing performance bottlenecks in UI and gameplay systems.
Responsibilities
  • Build and design player-facing menus, UI, and HUD systems using C++ and Blueprint.
  • Design intuitive interfaces using UMG and CommonUI.
  • Integrate with existing gameplay systems and develop new gameplay systems for an open-world simulation game.
  • Share knowledge, mentor, and support colleagues in the area of expertise.
  • Champion engineering quality.
  • Partner with engineers, designers, and artists to deliver player-facing features.
Desired Qualifications
  • Knowledge of Slate.
  • Experience developing systemic games, including emergent mechanics, interlocking systems, simulation-driven worlds, sandbox titles, or cooperative titles.
  • Experience in social, frontend, and gameplay-adjacent areas of game development.
  • Familiarity with developing games for multiple platforms.

About the company

Astrid Entertainment builds multiplayer open-world sandbox games and uses a Open-Dev approach, inviting players to contribute ideas and feedback from the early stages to shape the game. Their primary product is an unannounced title sold to customers, with ongoing development guided by community input rather than solely internal design. The company differentiates itself through its explicit community-driven process, founders with strong modding and gaming backgrounds (e.g., Arma 3) and a focus on creative, social, and emergent gameplay in a PC online environment, aiming to align the final product with players’ desires. The goal is to create a widely adopted, player-centric game that reflects community ideas while growing through the sale of the game and a sustainable, collaborative development model.

Company Size

11-50

Company Stage

N/A

Total Funding

N/A

Headquarters

Los Angeles, California

Founded

2022

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Simplify's Take

What believers are saying

  • Astrid's site updated July 31, 2026, says engineering hiring remains active.
  • LinkedIn on September 1, 2026 promised big news and continued team growth.
  • GamesIndustry's February 5, 2025 profile shows continued press interest and momentum.

What critics are saying

  • Astrid still has one unannounced game, so product risk remains concentrated.
  • No public funding since the May 2022 $1.5 million pre-seed limits runway transparency.
  • Open-Dev backlash kills the launch audience and strands Astrid's only game.

What makes Astrid Entertainment unique

  • Sharon Tal Yguado brings Amazon, Fox, and worldbuilding credibility across media.
  • Astrid's cooperative open-world sim targets emergent multiplayer stories, not linear content.
  • Open-Dev invites players early, building audience before launch and shaping design.

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Benefits

Health Insurance

Unlimited Paid Time Off

Flexible Work Hours

Remote Work Options

Company Equity

Growth & Insights and Company News

Headcount

6 month growth

-4%

1 year growth

0%

2 year growth

33%
GamesIndustry.biz
Nov 14th, 2022
Former Amazon and Fox exec announces new developer Astrid Entertainment

Media executive Sharon Tal Yguado has announced the creation of her games studio, Astrid Entertainment. The new develop…