Senior Gameplay Engineer
Astrid Entertainment
Senior Gameplay Engineer
Astrid Entertainment
Develops multiplayer open-world sandbox games
Astrid Entertainment · United Kingdom (Remote) · Full-time · Posted 2026-06-19
Workplace: remote
Department: Engineering
Astrid is a gaming studio that brings together accomplished worldbuilders and game developers to create multiplayer creative experiences. Our first project is a cooperative open-world sim, designed to foster connection, problem-solving, and shared discovery. Players embark on a profound social experience in a richly imagined world shaped by dynamic systems, immersive storytelling, and community-driven play.
Our team spans the US, the UK, and beyond. We are taking a fully remote approach, but have regular in-person meetups to synchronise, huddle and build our culture.
Astrid is seeking an experienced Senior UI / Gameplay Systems Engineer to join our small and thoughtful team as we push the boundaries in gaming and IP, offering fans new meaningful worlds and experiences.
We are looking for an experienced engineer with a strong focus on UI and gameplay systems, having built player-facing features within Unreal Engine 5 using Blueprint and C++, and with extensive experience building UIs in UMG — ideally with CommonUI. You are comfortable working within and extending established gameplay architectures, and you care about delivering intuitive experiences that support core game flows and gameplay systems.
This is a remote position on a fully distributed team.
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Develops multiplayer open-world sandbox games
Astrid Entertainment builds multiplayer open-world sandbox games and uses a Open-Dev approach, inviting players to contribute ideas and feedback from the early stages to shape the game. Their primary product is an unannounced title sold to customers, with ongoing development guided by community input rather than solely internal design. The company differentiates itself through its explicit community-driven process, founders with strong modding and gaming backgrounds (e.g., Arma 3) and a focus on creative, social, and emergent gameplay in a PC online environment, aiming to align the final product with players’ desires. The goal is to create a widely adopted, player-centric game that reflects community ideas while growing through the sale of the game and a sustainable, collaborative development model.
Explore more opportunities at Astrid Entertainment