Lead Technical Producer
Racing
Confirmed live in the last 24 hours
Zynga

1,001-5,000 employees

Global leader in creating interactive, social mobile games.
Company Overview
Zynga, a global leader in interactive entertainment, has a proven track record of pioneering social games that are simple, accessible, and engaging, with their games becoming the second most popular activity by time spent on the internet. Their diverse portfolio of popular game franchises, downloaded over 5 billion times globally, demonstrates their ability to consistently deliver high-quality, immersive gaming experiences across a range of genres. The company's culture encourages innovation and growth, fostering an environment where employees can contribute to the future of social gaming.
Consumer Software

Company Stage

N/A

Total Funding

$2B

Founded

2007

Headquarters

San Francisco, California

Growth & Insights
Headcount

6 month growth

-2%

1 year growth

4%

2 year growth

10%
Locations
Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Agile
Communications
SCRUM
CategoriesNew
Product
Requirements
  • Experience in defining, overseeing, and executing Live Operations and Games as a Service approaches
  • Knowledge of mobile games and key design and monetization trends
  • Strong skills in Agile SCRUM, Kanban, team management, and project scheduling
  • Ability to communicate and present effectively to large teams, leadership, and stakeholders
  • Passion for gaming, especially mobile
Responsibilities
  • Plan and execute work with feature teams, leadership, and partner teams
  • Manage delivery and prioritize bug fixes
  • Collaborate across departments and establish status reports on technical performance
  • Drive processes to improve efficiency and communication
  • Communicate and lead written, verbal, and visual communication between disciplines, teams, and individuals
Desired Qualifications
  • Experience in risk assessment and risk mitigation planning
  • Experience in delivering vibrant, performant content week after week
  • Experience in representing players' needs in backlog planning and refinement meetings