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Swave

Fabless semiconductor designer of holographic chips

Head of Industrialization

Manufacturing EngineeringConfirmed live in the last 24 hours
Full-timeTaiwanNo salary listed

About the Job

Requirements

  • Fluent English and Mandarin, and willingness to reside in Taiwan.
  • Master’s or PhD in Electronics, Materials Science, or Photonics.
  • At least 10 years of experience in semiconductor industrialization; experience in a fabless environment is ideal.
  • Deep technical expertise in CMOS manufacturing, silicon photonics, or micro-displays.

Responsibilities

  • Define and execute the industrialization strategy to move HXR chips from initial samples to volume production.
  • Serve as the primary technical interface with external semiconductor foundries and OSAT partners.
  • Collaborate with IC Design and Systems teams to optimize pixel-level diffractive patterns for high-yield manufacturing.
  • Establish reliability test protocols with product, quality, and test teams for devices, pixel structures, circuits, and commercial products, ensuring compliance with ISO reliability standards for consumer and defense applications.
  • Lead the design and deployment of Automated Test Equipment strategies for wafer- and package-level testing.
  • Manage industrialization work packages to deliver customer samples to specification and on time.

Desired Qualifications

  • Experience in a fabless semiconductor environment.

About the Company

Swave

Fabless semiconductor designer of holographic chips

Swave Photonics designs holographic chips (HXR) as a fabless semiconductor company spun out from imec. Their HXR chips use diffractive photonics to project high-resolution 3D holographic images viewable with the naked eye, aiming to reduce vergence-accommodation issues in AR/VR. The chips feature sub-300 nm pixel pitches and are manufactured with standard CMOS processes through outsourcing, and Swave provides development kits for device makers and content creators in AR/VR/XR. The goal is to scale production and partner with display makers to bring realistic holographic experiences to devices like AR glasses, HUDs, and other XR applications.

Company size
51-200
Company stage
Series A
Total funding
$49.8M
Headquarters
Leuven, Belgium
Founded
2022

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