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31st Union

Multiplatform AAA game studio; free-to-play

Art Director

Art, Graphics & AnimationPosted on Nov 14
Full-timeSan Mateo, CA, USA

About the Job

Requirements

  • A bachelor's degree in Art or Fine Art, or equivalent experience.
  • At least 10 years of experience in AAA game development, including at least two shipped AAA titles.
  • At least three years in an Art Director, Associate Art Director, or equivalent senior leadership role.
  • Proven experience leading and growing high-performing art teams.
  • Thorough understanding of the full game development cycle, from concept through release.
  • Deep knowledge of methods behind leading-edge visuals, including tools, techniques, and technology.
  • Experience hiring, supervising, and writing meaningful feedback and performance reviews.
  • Strong communication, project management, and stakeholder management skills.
  • Ability to communicate visual taste and creative vision clearly.

Responsibilities

  • Lead, coach, and develop Associate Art Directors and Art Leads, including conducting performance reviews and defining career paths.
  • Lead departmental hiring, including defining roles and growing the team.
  • Manage art resources and scope within budget and production constraints.
  • Own art direction and visual development for the assigned game area and its implementation in the game.
  • Translate the Creative and Art Vision into benchmarks, standards, and plans with stakeholders in other departments.
  • Set quality assurance protocols and drive the review strategy for artwork.
  • Review and approve work and serve as an internal art critic to maintain style consistency across disciplines.
  • Communicate the visual plan through specifications, style guides, reference material, and presentations.
  • Partner with Tech Art, Engineering, and Tools teams on a rendering and tools plan that supports art goals.
  • Partner with Creative, Design, Narrative, and Production to maintain a cohesive approach.
  • Evaluate and manage outsourcing partners and co-development vendors.
  • Identify risks across the art pipeline and drive mitigation.

Desired Qualifications

  • Experience with hybrid or distributed teams and co-development.
  • Experience in a proprietary or in-house engine environment.
  • Passion for games and for advancing what is possible in interactive entertainment.
  • Recent Unreal Engine development experience.

About the Company

31st Union

Multiplatform AAA game studio; free-to-play

31st Union is a game development studio under the Take-Two Interactive publishing label that creates multiplatform AAA video games. Its current project ETHOS is a free-to-play, third-person roguelike hero shooter, available on multiple platforms and monetized through in-game items. It stands out with a global development footprint and a strong emphasis on high-performance animation systems and runtime engineering, supported by Take-Two’s publishing network. Its goal is to deliver engaging, player-first experiences that reach a worldwide audience and sustain revenue through free-to-play monetization.

Company size
201-500
Company stage
Not listed
Total funding
Not listed
Headquarters
San Mateo, CA
Founded
2019

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